private bool IntersectsHorizontally(IShip ship)
        {
            if (!ShipUtils.AreOnTheSameLine(ship.Head, Head))
            {
                return(false);
            }

            if (!ShipUtils.AreRangesIntersecting(ship.Head.X, ship.Tail.X, Head.X, Tail.X))
            {
                return(false);
            }

            return(true);
        }