void FixedUpdate() { float lateral, vertical; if (Input.GetButton("Fire")) { shipMotor.setThrust(1f); } else { shipMotor.setThrust(0.5f); } if (useClassicControls || tiltJoystick == null || !tiltJoystick.enabled) { vertical = Input.GetAxis("Vertical"); lateral = Input.GetAxis("Horizontal"); } else { vertical = tiltJoystick.getPitch(); lateral = tiltJoystick.getRoll(); } shipMotor.setPitchAngle(vertical); shipMotor.setTurnAmount(lateral); }