public void CreateArea() { CreateEmptyArea(); IShipMaker shipMaker = new ShipMaker(Area, _areaMaker, ShipManager.CreateShips()); Area = shipMaker.CreateBattleAreaWithShip(); ShipCount = shipMaker.ShipCount; ShipContainer = shipMaker.ShipContainer; }
public WaveParam(ShipMaker s, int c) { Ship = s; ShipCount = c; }