Exemple #1
0
        public void AddElement(string elementName, ShipDesigner shipDesigner)
        {
            GameObject go = Instantiate(elementTemplate, viewPort);

            go.GetComponentInChildren <TextMeshProUGUI>().text = elementName;
            go.GetComponent <SavedShip>().ShipDesigner         = shipDesigner;
            elements.Add(go);
        }
Exemple #2
0
 public void setUniverseGenerator(Game game, FleetController fleetController, PlanetController planetController, ShipDesigner shipDesigner, TechStore techStore)
 {
     this.game.setGame(game);
     this.fleetController  = fleetController;
     this.planetController = planetController;
     this.shipDesigner     = shipDesigner;
     this.techStore        = techStore;
 }
Exemple #3
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 private void Start()
 {
     shipDesigner = GetComponent <ShipDesigner>();
 }