Exemple #1
0
        public void Should_go_to_the_top_of_all_bloc_and_return()
        {
            var warehouse = new Warehouse(2, 3, 1);
            var wishes    = new DummyPickings
            {
                PickingList = new List <PickingPos>
                {
                    new PickingPos(1, 1, 1, 1, 1, 1),
                    new PickingPos(1, 2, 1, 1, 1, 1)
                }
            };
            var solver             = new LargestGapSolver(warehouse, wishes);
            var solution           = solver.Solve();
            var shiftPointList     = solution.ShiftPointList;
            var destination1       = new ShiftPoint(1, 1);
            var destination2       = new ShiftPoint(1, 4);
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint2 = new ShiftPoint(1, 5);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                destination1,
                destination2,
                intermediatePoint2,
                intermediatePoint,
                _initShiftPoint
            };

            Check.That(shiftPointList).IsEqualTo(wantedSolution);
        }
        public void Should_consider_that_2_wishes_on_the_same_position_idx_but_different_aisle_idx_are_picked_in_the_same_time()
        {
            const int aiseLenght  = 1;
            const int nbAisle     = 2;
            var       warehouse   = new Warehouse(1, nbAisle, aiseLenght);
            var       clientWish1 = new PickingPos(1, 1, 1, 1, aiseLenght, 1);
            var       clientWish2 = new PickingPos(2, 1, 2, 1, aiseLenght, 1);
            var       wishes      = new DummyPickings
            {
                PickingList = new List <PickingPos> {
                    clientWish1, clientWish2
                }
            };
            var solver             = new SShapeSolverV2(warehouse, wishes);
            var solution           = solver.Solve();
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint3 = new ShiftPoint(1, 0);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint3,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
        public void Should_no_go_in_empty_aisles()
        {
            const int aiseLenght  = 2;
            var       warehouse   = new Warehouse(1, 6, aiseLenght);
            var       clientWish1 = new PickingPos(1, 1, 1, 1, aiseLenght, 1);
            var       clientWish2 = new PickingPos(2, 1, 6, 1, aiseLenght, 1);
            var       wishes      = new DummyPickings
            {
                PickingList = new List <PickingPos> {
                    clientWish1, clientWish2
                }
            };
            var solver             = new SShapeSolverV2(warehouse, wishes);
            var solution           = solver.Solve();
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint2 = new ShiftPoint(1, aiseLenght + 1);
            var intermediatePoint3 = new ShiftPoint(7, aiseLenght + 1);
            var intermediatePoint4 = new ShiftPoint(7, 0);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint2,
                intermediatePoint3,
                clientWish2.ConverToShiftPoint(),
                intermediatePoint4,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
        private List <ShiftPoint> GetNextLBottomj(List <ShiftPoint> currentLFrontj, List <ShiftPoint> currentLBackj, List <ShiftPoint> pickingPos, IEnumerable <ShiftPoint> pickingPosRev)
        {
            var nextLBottomj       = new List <ShiftPoint>();
            var previousTopj       = currentLBackj.Last();
            var previousBottomj    = currentLFrontj.Last();
            var wishNearFrontAisle = pickingPos.First();
            var topj    = new ShiftPoint(wishNearFrontAisle.X, previousTopj.Y);
            var bottomj = new ShiftPoint(wishNearFrontAisle.X, previousBottomj.Y);
            var transitionWithReturnForBottom = new List <ShiftPoint> {
                previousBottomj, bottomj
            };                                                  // go to the bottom of the next aisle

            transitionWithReturnForBottom.AddRange(pickingPos); // go to the farthest wish (on ajoute ceux au milieu pour rien)
            transitionWithReturnForBottom.Add(bottomj);         // return to bottom
            var transitionWithSShapeForBottom = new List <ShiftPoint> {
                previousTopj, topj
            };                                                     // go to the top of the next aisle

            transitionWithSShapeForBottom.AddRange(pickingPosRev); // ca n'a pas d'interet d'ajouter ce point juste si on voudrait vérifier qu'on passe par tout les points
            transitionWithSShapeForBottom.Add(bottomj);            // go throught to aisle
            if (Helper.Length_of_route(currentLFrontj) + Helper.Length_of_route(transitionWithReturnForBottom) >
                Helper.Length_of_route(currentLBackj) + Helper.Length_of_route(transitionWithSShapeForBottom))
            {
                transitionWithSShapeForBottom.RemoveAt(0);
                nextLBottomj.AddRange(currentLBackj);
                nextLBottomj.AddRange(transitionWithSShapeForBottom);
            }
            else
            {
                transitionWithReturnForBottom.RemoveAt(0);
                nextLBottomj.AddRange(currentLFrontj);
                nextLBottomj.AddRange(transitionWithReturnForBottom);
            }
            return(nextLBottomj);
        }
        public void Should_go_to_the_first_wish_and_return()
        {
            var warehouse = new Warehouse(1, 1, 1);
            var wishes    = new DummyPickings
            {
                PickingList = new List <PickingPos>
                {
                    new PickingPos(1, 1, 1, 1, 1, 1)
                }
            };
            var solver            = new SShapeSolverV2(warehouse, wishes);
            var solution          = solver.Solve();
            var shiftPointList    = solution.ShiftPointList;
            var destination       = new ShiftPoint(1, 1);
            var intermediatePoint = new ShiftPoint(1, 0);
            var wantedSolution    = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                destination,
                intermediatePoint,
                _initShiftPoint
            };

            Check.That(shiftPointList).IsEqualTo(wantedSolution);
        }
Exemple #6
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    // シフトポイントをメンバに追加
    void AddPoint(GameObject obj)
    {
        shiftPointObjs.Add(obj);
        ShiftPoint shiftPoint = shiftPointObjs.Last().GetComponent <ShiftPoint>();

        shiftPoints.Add(shiftPoint);
    }
Exemple #7
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        public void Should_no_do_the_largest_gap_in_a_aisle()
        {
            const int aiseLenght  = 3;
            var       warehouse   = new Warehouse(1, 9, aiseLenght);
            var       clientWish1 = new PickingPos(1, 1, 1, 1, aiseLenght, 1);
            // should not do all the 3/4 aisle, largest gap in the middle
            var clientWish2 = new PickingPos(2, 1, 3, 1, aiseLenght, 1);
            var clientWish3 = new PickingPos(3, 1, 4, 3, aiseLenght, 1);
            // should not do all the 5/6 aisle, largest gap in the start
            var clientWish4 = new PickingPos(4, 1, 5, 1, aiseLenght, 1);
            var clientWish5 = new PickingPos(5, 1, 6, 2, aiseLenght, 1);
            // should not do all the 7/8 aisle, largest gap in the end
            var clientWish6 = new PickingPos(6, 1, 7, 3, aiseLenght, 1);
            var clientWish7 = new PickingPos(7, 1, 8, 2, aiseLenght, 1);
            var clientWish8 = new PickingPos(8, 1, 9, 1, aiseLenght, 1);
            var wishes      = new DummyPickings
            {
                PickingList = new List <PickingPos> {
                    clientWish1, clientWish2, clientWish3, clientWish4, clientWish5, clientWish6, clientWish7, clientWish8
                }
            };
            var solver              = new LargestGapSolver(warehouse, wishes);
            var solution            = solver.Solve();
            var intermediatePoint   = new ShiftPoint(1, 0);
            var intermediatePoint2  = new ShiftPoint(1, aiseLenght + 1);
            var intermediatePoint3  = new ShiftPoint(4, aiseLenght + 1);
            var intermediatePoint5  = new ShiftPoint(10, aiseLenght + 1);
            var intermediatePoint6  = new ShiftPoint(13, aiseLenght + 1);
            var intermediatePoint7  = new ShiftPoint(13, 0);
            var intermediatePoint9  = new ShiftPoint(7, 0);
            var intermediatePoint10 = new ShiftPoint(4, 0);
            var wantedSolution      = new List <ShiftPoint>
            {
                _initShiftPoint,//0
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint2,
                intermediatePoint3,
                clientWish3.ConverToShiftPoint(),//5
                intermediatePoint3,
                intermediatePoint5,
                clientWish6.ConverToShiftPoint(),
                clientWish7.ConverToShiftPoint(),
                intermediatePoint5,//10
                intermediatePoint6,
                clientWish8.ConverToShiftPoint(),
                intermediatePoint7,               // fin de l'allée
                intermediatePoint9,
                clientWish4.ConverToShiftPoint(), //15
                clientWish5.ConverToShiftPoint(),
                intermediatePoint9,
                intermediatePoint10,
                clientWish2.ConverToShiftPoint(),
                intermediatePoint10,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
Exemple #8
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        private ShiftPoint SShapeOnAisle(int blockIndex, IEnumerable <KeyValuePair <int, List <PickingPos> > > orderedWishesByAisle, Dictionary <int, List <PickingPos> > wishesByAisle,
                                         List <ShiftPoint> shiftPointList, ShiftPoint lastShiftPoint, bool isLastDirectionUp)
        {
            var bottomY = (blockIndex - 1) * (Warehouse.AisleLenght + 2); //we go to the bottom
            var aisles  = orderedWishesByAisle.Select(x => x.Key).ToList();

            while (aisles.Count > 0)
            {
                var aisleIdx = aisles.First();
                var pickingX = ConvertAislesIndexToPickingX(aisleIdx);
                aisles.Remove(aisleIdx);
                var wishes = wishesByAisle[aisleIdx];
                // if we are on the left aisle we should check the right aisle
                if (aisles.Contains(aisleIdx + 1) && aisleIdx % 2 == 1)
                {
                    wishes.AddRange(wishesByAisle[aisleIdx + 1]);
                    aisles.Remove(aisleIdx + 1);
                }
                // if we are on the right aisle we should check the left aisle
                if (aisles.Contains(aisleIdx - 1) && aisleIdx % 2 == 0)
                {
                    wishes.AddRange(wishesByAisle[aisleIdx - 1]);
                    aisles.Remove(aisleIdx - 1);
                }
                // we go to the back of the aisle
                var intermediateShitPoint = new ShiftPoint(pickingX, shiftPointList.Last().Y);
                if (!intermediateShitPoint.Equals(shiftPointList.Last()))
                {
                    //go to the front of the first aisle of this block
                    shiftPointList.Add(intermediateShitPoint);
                }
                var orderedShiftPoints = OrderWishesByAisleAndConvert(wishes, isLastDirectionUp);
                shiftPointList.AddRange(orderedShiftPoints);

                // if there is no other aisle and we are coming from front aisle we return to front else go through
                if (aisles.Count == 0 && !isLastDirectionUp)
                {
                    var finalShitPoint = new ShiftPoint(pickingX, bottomY);
                    shiftPointList.Add(finalShitPoint);
                    lastShiftPoint = finalShitPoint;
                }
                else
                {
                    // we go through
                    var wantedY = bottomY; //we go to the bottom
                    if (!isLastDirectionUp)
                    {
                        wantedY += Warehouse.AisleLenght + 1; //we go to the top
                    }
                    var finalShitPoint = new ShiftPoint(pickingX, wantedY);
                    shiftPointList.Add(finalShitPoint);
                    lastShiftPoint = finalShitPoint;
                }
                isLastDirectionUp = !isLastDirectionUp;
            }
            return(lastShiftPoint);
        }
        public ISolution Solve()
        {
            var wishesByAislesIdx = new List <PickingPos> [Warehouse.NbAisles];

            for (int i = 0; i < wishesByAislesIdx.Length; i++)
            {
                wishesByAislesIdx[i] = new List <PickingPos>();
            }
            foreach (var clientWish in Pickings.PickingList)
            {
                var arrayIdx = clientWish.AislesIdx - 1;
                wishesByAislesIdx[arrayIdx].Add(clientWish);
            }
            var wishesByAisles = new List <List <PickingPos> >();

            for (int i = 0; i < wishesByAislesIdx.Length; i = i + 2)
            {
                var wishes = new List <PickingPos>(wishesByAislesIdx[i]);
                if (i + 1 < wishesByAislesIdx.Length)
                {
                    var wishesBonus = wishesByAislesIdx[i + 1];
                    wishes.AddRange(wishesBonus);
                }
                if (wishes.Count == 0)
                {
                    continue;
                }
                wishes = RemoveWishWithSameShiftPoint(wishes);
                wishesByAisles.Add(wishes);
            }
            var solution = new DummySolution {
                Color = Color.Indigo
            };
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };

            solution.ShiftPointList = shiftPointList;
            foreach (List <PickingPos> iter in wishesByAisles)
            {
                var wishesByAisle      = OrderWishes(iter);
                var lastWishInTheAisle = wishesByAisle.Last();
                shiftPointList.Add(new ShiftPoint(lastWishInTheAisle.PickingPointX, 0));
                shiftPointList.Add(lastWishInTheAisle.ConverToShiftPoint());
                shiftPointList.Add(new ShiftPoint(lastWishInTheAisle.PickingPointX, 0));
            }
            //go to the base
            shiftPointList.Add(initShiftPoint);
            return(solution);
        }
        public void Should_go_in_nearest_aisle_o_the_right_when_changing_block()
        {
            const int aiseLenght  = 2;
            var       warehouse   = new Warehouse(2, 6, aiseLenght);
            var       clientWish1 = new PickingPos(1, 1, 1, 1, aiseLenght, 1); //done in the first trip
            var       clientWish2 = new PickingPos(2, 2, 3, 1, aiseLenght, 1);
            var       clientWish3 = new PickingPos(3, 2, 5, 1, aiseLenght, 1);
            var       clientWish4 = new PickingPos(4, 1, 5, 1, aiseLenght, 1);
            var       clientWish5 = new PickingPos(5, 1, 4, 1, aiseLenght, 1);
            var       wishes      = new DummyPickings
            {
                PickingList = new List <PickingPos> {
                    clientWish1, clientWish2, clientWish3, clientWish4, clientWish5
                }
            };
            var solver             = new SShapeSolverV2(warehouse, wishes);
            var solution           = solver.Solve();
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint2 = new ShiftPoint(1, aiseLenght + 2);
            var intermediatePoint3 = new ShiftPoint(4, aiseLenght + 2);
            var intermediatePoint4 = new ShiftPoint(4, 2 * aiseLenght + 3);
            var intermediatePoint5 = new ShiftPoint(7, 2 * aiseLenght + 3);
            var intermediatePoint6 = new ShiftPoint(7, aiseLenght + 2);
            var intermediatePoint7 = new ShiftPoint(7, 0);
            var intermediatePoint8 = new ShiftPoint(4, 0);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint2,
                intermediatePoint3,
                clientWish2.ConverToShiftPoint(),
                intermediatePoint4,
                intermediatePoint5,
                clientWish3.ConverToShiftPoint(),
                intermediatePoint6,
                clientWish4.ConverToShiftPoint(),
                intermediatePoint7,
                intermediatePoint8,
                clientWish5.ConverToShiftPoint(),
                intermediatePoint8,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
Exemple #11
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        internal List <PickingPos> RemoveWishWithSameShiftPoint(IEnumerable <PickingPos> wishes)
        {
            List <PickingPos> orderedWishes = wishes.OrderBy(w => w.BlockIdx)
                                              .ThenBy(w => w.PositionIdx).ThenBy(w => w.AislesIdx).ToList();
            // delete wishes on the same position idx
            var        result         = new List <PickingPos>();
            ShiftPoint lastShiftPoint = null;

            foreach (var wish in orderedWishes)
            {
                var newShiftPoint = wish.ConverToShiftPoint();
                if (newShiftPoint.Equals(lastShiftPoint))
                {
                    continue;
                }
                result.Add(wish);
                lastShiftPoint = newShiftPoint;
            }
            return(result);
        }
        private static void AddIntermediatePositionIfNeeded(IEnumerable <ShiftPoint> orderWishes,
                                                            List <ShiftPoint> shiftPointList)
        {
            var lastShiftPoint = shiftPointList.Last();

            foreach (var wish in orderWishes)
            {
                if (wish.X == lastShiftPoint.X || wish.Y == lastShiftPoint.Y)
                {
                    // only vertical or horizontal move, no add needed
                }
                else
                {
                    var intermdiateShiftPoint = new ShiftPoint(wish.X, lastShiftPoint.Y);
                    shiftPointList.Add(intermdiateShiftPoint);
                }
                var shiftPoint = new ShiftPoint(wish.X, wish.Y);
                shiftPointList.Add(shiftPoint);
                lastShiftPoint = wish;
            }
        }
Exemple #13
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        public ISolution Solve()
        {
            var lastPositionOnTheAisle = Warehouse.NbBlock * (Warehouse.AisleLenght + 2) - 2;
            // one for Top, one for last position
            var solution       = new DummySolution();
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };
            int lastX = 0;

            for (int i = 1; i < Warehouse.NbAisles + 1; i++)
            {
                if (i % 2 == 1)
                {
                    var x     = ((i - 1) / 2) * 3 + 1;
                    var goToX = new ShiftPoint(x, 0);
                    shiftPointList.Add(goToX);
                    var goToLastPositionOnTheAisle = new ShiftPoint(x, lastPositionOnTheAisle);
                    shiftPointList.Add(goToLastPositionOnTheAisle);
                    lastX = x;
                }
                else
                {
                    var goToX = new ShiftPoint(lastX + 1, lastPositionOnTheAisle);
                    shiftPointList.Add(goToX);
                    var goToBottom = new ShiftPoint(lastX + 1, 0);
                    shiftPointList.Add(goToBottom);
                }
            }
            if (Warehouse.NbAisles % 2 == 1)
            {
                var goToBottom = new ShiftPoint(lastX, 0);
                shiftPointList.Add(goToBottom);
            }
            shiftPointList.Add(initShiftPoint);
            solution.ShiftPointList = shiftPointList;
            return(solution);
        }
Exemple #14
0
        public void Should_reoganize_when_changing_aisles()
        {
            const int aiseLenght  = 2;
            var       warehouse   = new Warehouse(1, 4, aiseLenght);
            var       clientWish1 = new ClientWishPos(1, 1, 1, 1, aiseLenght, 1);
            var       clientWish2 = new ClientWishPos(2, 1, 3, 1, aiseLenght, 1);
            var       clientWish3 = new ClientWishPos(3, 1, 3, 2, aiseLenght, 1);
            var       clientWish4 = new ClientWishPos(4, 1, 4, 2, aiseLenght, 1);
            var       wishes      = new DummyClientWish
            {
                ClientWishes = new List <ClientWishPos> {
                    clientWish1, clientWish2, clientWish3, clientWish4
                }
            };
            var solver             = new SShapeSolver(warehouse, wishes);
            var solution           = solver.Solve();
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint2 = new ShiftPoint(1, 3);
            var intermediatePoint3 = new ShiftPoint(4, 3);
            var intermediatePoint4 = new ShiftPoint(4, 2);
            var intermediatePoint5 = new ShiftPoint(4, 0);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint2,
                intermediatePoint3,
                clientWish3.ConverToShiftPoint(),
                clientWish4.ConverToShiftPoint(),
                intermediatePoint4,
                clientWish2.ConverToShiftPoint(),
                intermediatePoint5,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
        public void Should_no_go_in_aisle_in_middle_block_already_done_in_first_trip()
        {
            const int aiseLenght  = 2;
            var       warehouse   = new Warehouse(2, 3, aiseLenght);
            var       clientWish1 = new PickingPos(1, 1, 1, 1, aiseLenght, 1); //done in the first trip
            var       clientWish2 = new PickingPos(2, 2, 1, 1, aiseLenght, 1);
            var       clientWish3 = new PickingPos(3, 2, 3, 1, aiseLenght, 1);
            var       wishes      = new DummyPickings
            {
                PickingList = new List <PickingPos> {
                    clientWish1, clientWish2, clientWish3
                }
            };
            var solver             = new SShapeSolverV2(warehouse, wishes);
            var solution           = solver.Solve();
            var intermediatePoint  = new ShiftPoint(1, 0);
            var intermediatePoint2 = new ShiftPoint(1, aiseLenght + 2);
            var intermediatePoint3 = new ShiftPoint(1, 2 * aiseLenght + 3);
            var intermediatePoint4 = new ShiftPoint(4, 2 * aiseLenght + 3);
            var intermediatePoint5 = new ShiftPoint(4, aiseLenght + 2);
            var intermediatePoint6 = new ShiftPoint(4, 0);
            var wantedSolution     = new List <ShiftPoint>
            {
                _initShiftPoint,
                intermediatePoint,
                clientWish1.ConverToShiftPoint(),
                intermediatePoint2,
                clientWish2.ConverToShiftPoint(),
                intermediatePoint3,
                intermediatePoint4,
                clientWish3.ConverToShiftPoint(),
                intermediatePoint5,
                intermediatePoint6,
                _initShiftPoint
            };

            Check.That(solution.ShiftPointList).IsEqualTo(wantedSolution);
        }
        public ISolution Solve()
        {
            var lastPositionOnTheAisle = Warehouse.NbBlock * (Warehouse.AisleLenght + 2) - 2;
            // one for Top, one for last position
            var solution       = new DummySolution();
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };

            for (int i = 1; i < Warehouse.NbAisles + 1; i = i + 2)
            {
                var x     = ((i - 1) / 2) * 3 + 1;
                var goToX = new ShiftPoint(x, 0);
                shiftPointList.Add(goToX);
                var goToLastPositionOnTheAisle = new ShiftPoint(x, lastPositionOnTheAisle);
                shiftPointList.Add(goToLastPositionOnTheAisle);
                shiftPointList.Add(goToX);
            }
            shiftPointList.Add(initShiftPoint);
            solution.ShiftPointList = shiftPointList;
            return(solution);
        }
        public ISolution Solve()
        {
            var wishesByAislesIdx = new List <PickingPos> [Warehouse.NbAisles];

            for (int i = 0; i < wishesByAislesIdx.Length; i++)
            {
                wishesByAislesIdx[i] = new List <PickingPos>();
            }
            foreach (var clientWish in Pickings.PickingList)
            {
                var arrayIdx = clientWish.AislesIdx - 1;
                wishesByAislesIdx[arrayIdx].Add(clientWish);
            }
            var solution = new DummySolution {
                Color = Color.Chocolate
            };
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };
            var topY           = (Warehouse.NbBlock - 1) * (Warehouse.AisleLenght + 2) + Warehouse.AisleLenght + 1;
            var currentLFrontj = new List <ShiftPoint>();
            var currentLBackj  = new List <ShiftPoint>();

            for (int i = 0; i < wishesByAislesIdx.Length; i = i + 2)
            {
                var wishes = new List <PickingPos>(wishesByAislesIdx[i]);
                if (i + 1 < wishesByAislesIdx.Length)
                {
                    var wishesBonus = wishesByAislesIdx[i + 1];
                    wishes.AddRange(wishesBonus);
                }
                if (wishes.Count == 0)
                {
                    continue;
                }
                if (currentLFrontj.Count == 0)
                {
                    wishes = wishes.OrderBy(w => w.BlockIdx).ThenBy(w => w.PositionIdx).ToList();
                    var wishNearBackAisle = wishes.Last();
                    var topInit           = new ShiftPoint(wishNearBackAisle.PickingPointX, topY);
                    var bottomInit        = new ShiftPoint(wishNearBackAisle.PickingPointX, 0);
                    var pickingPos        = wishes.Select(x => x.ConverToShiftPoint()).Distinct().ToList();
                    currentLFrontj.Add(bottomInit);
                    currentLFrontj.AddRange(pickingPos);
                    currentLFrontj.Add(bottomInit);
                    currentLBackj.Add(bottomInit);
                    currentLBackj.AddRange(pickingPos);
                    currentLBackj.Add(topInit);
                }
                else
                {
                    var res = Solve_for_next_aisle(wishes, currentLFrontj, currentLBackj);
                    currentLFrontj = res.Item1;
                    currentLBackj  = res.Item2;
                }
            }
            shiftPointList.AddRange(currentLFrontj);
            shiftPointList.Add(initShiftPoint);
            solution.ShiftPointList = shiftPointList;
            return(solution);
        }
Exemple #18
0
        public ISolution Solve()
        {
            var wishesByBlockAndAisles = new Dictionary <int, Dictionary <int, List <PickingPos> > >();
            var leftPickAisle          = int.MaxValue;

            foreach (var pickingPos in Pickings.PickingList)
            {
                if (pickingPos.AislesIdx < leftPickAisle)
                {
                    leftPickAisle = pickingPos.AislesIdx;
                }
                Dictionary <int, List <PickingPos> > wishesByAisles;
                if (wishesByBlockAndAisles.ContainsKey(pickingPos.BlockIdx))
                {
                    wishesByAisles = wishesByBlockAndAisles[pickingPos.BlockIdx];
                }
                else
                {
                    wishesByAisles = new Dictionary <int, List <PickingPos> >();
                    wishesByBlockAndAisles.Add(pickingPos.BlockIdx, wishesByAisles);
                }
                List <PickingPos> wishes;
                if (wishesByAisles.ContainsKey(pickingPos.AislesIdx))
                {
                    wishes = wishesByAisles[pickingPos.AislesIdx];
                }
                else
                {
                    wishes = new List <PickingPos>();
                    wishesByAisles.Add(pickingPos.AislesIdx, wishes);
                }
                wishes.Add(pickingPos);
            }
            var leftPickingPointX           = ConvertAislesIndexToPickingX(leftPickAisle);
            var orderWishesByBlockAndAisles = wishesByBlockAndAisles.OrderByDescending(x => x.Value.Values.First().First().BlockIdx).ToList();
            var solution = new DummySolution {
                Color = Color.MidnightBlue
            };
            var initShiftPoint         = new ShiftPoint(0, 0);
            var bottomLeftPickingAisle = new ShiftPoint(leftPickingPointX, 0);
            var shiftPointList         = new List <ShiftPoint> {
                initShiftPoint, bottomLeftPickingAisle
            };
            //for (int i = 0; i < orderWishesByBlockAndAisles.Count; i = i + 2)
            var isFirstBlock   = true;
            var lastShiftPoint = bottomLeftPickingAisle;

            foreach (var wishesByAisleCouple in orderWishesByBlockAndAisles)
            {
                var blockIndex    = wishesByAisleCouple.Key;
                var wishesByAisle = wishesByAisleCouple.Value;
                if (isFirstBlock)
                {
                    isFirstBlock = false;
                    var shiftPointDoneInFirstTrip = RemoveLastAisleForAllOtherBlock(leftPickAisle, orderWishesByBlockAndAisles);
                    shiftPointList.AddRange(shiftPointDoneInFirstTrip);
                    var bottomY         = (blockIndex - 1) * (Warehouse.AisleLenght + 2); //we go to the bottom
                    var frontFirstBlock = new ShiftPoint(lastShiftPoint.X, bottomY);
                    if (!frontFirstBlock.Equals(shiftPointList.Last()))
                    {
                        //go to the front of this block on the left aisle
                        shiftPointList.Add(frontFirstBlock);
                        lastShiftPoint = frontFirstBlock;
                    }
                    var orderedWishesByAisle = wishesByAisle.OrderBy(x => x.Key).ToList();
                    lastShiftPoint = SShapeOnAisle(blockIndex, orderedWishesByAisle, wishesByAisle, shiftPointList, lastShiftPoint, false);
                }
                else
                {
                    // we are one cell upper than the back/top of this block
                    if (wishesByAisle.Values.Count == 0)
                    {
                        // we already have done all the aisle in this block in the frist trip
                        var bottomY        = (blockIndex - 1) * (Warehouse.AisleLenght + 2); //we go to the bottom
                        var finalShitPoint = new ShiftPoint(shiftPointList.Last().X, bottomY);
                        shiftPointList.Add(finalShitPoint);
                        lastShiftPoint = finalShitPoint;
                    }
                    else
                    {
                        // we should redo sshape algo for this block
                        var aislesIdx = wishesByAisle.Keys.ToList();
                        aislesIdx.Sort();
                        var leftAisleCurrentBlock = aislesIdx.First();
                        var leftX = ConvertAislesIndexToPickingX(leftAisleCurrentBlock);
                        var rightAisleCurrentBlock = aislesIdx.Last();
                        var rightX               = ConvertAislesIndexToPickingX(rightAisleCurrentBlock);
                        var sShapeLeftToRight    = !(Math.Abs(lastShiftPoint.X - rightX) < Math.Abs(lastShiftPoint.X - leftX));
                        var orderedWishesByAisle = sShapeLeftToRight
                            ? wishesByAisle.OrderBy(x => x.Key).ToList()
                            : wishesByAisle.OrderByDescending(x => x.Key).ToList();
                        lastShiftPoint = SShapeOnAisle(blockIndex, orderedWishesByAisle, wishesByAisle, shiftPointList, lastShiftPoint, true);
                    }
                }
            }
            shiftPointList.Add(initShiftPoint);
            solution.ShiftPointList = shiftPointList;
            return(solution);
        }
Exemple #19
0
 public FirstTrip(ShiftPoint start, ShiftPoint end, bool isHorizontal)
     : base(start, end, isHorizontal)
 {
 }
Exemple #20
0
 internal PreviousFinalTrip(ShiftPoint start, ShiftPoint end, bool isHorizontal)
     : base(start, end, isHorizontal)
 {
 }
Exemple #21
0
 protected Trip(ShiftPoint start, ShiftPoint end)
 {
     End   = end;
     Start = start;
 }
Exemple #22
0
 public SimpleTrip(ShiftPoint start, ShiftPoint end, bool isHorizontal)
     : base(start, end)
 {
     IsHorizontal = isHorizontal;
 }
Exemple #23
0
 public RoundTrip(ShiftPoint start, ShiftPoint end) : base(start, end)
 {
 }
Exemple #24
0
        public ISolution Solve()
        {
            var wishesByAislesIdx = new List <PickingPos> [Warehouse.NbAisles];

            for (int i = 0; i < wishesByAislesIdx.Length; i++)
            {
                wishesByAislesIdx[i] = new List <PickingPos>();
            }
            foreach (var clientWish in Pickings.PickingList)
            {
                var arrayIdx = clientWish.AislesIdx - 1;
                wishesByAislesIdx[arrayIdx].Add(clientWish);
            }
            var wishesByAisles = new List <List <PickingPos> >();

            for (int i = 0; i < wishesByAislesIdx.Length; i = i + 2)
            {
                var wishes = new List <PickingPos>(wishesByAislesIdx[i]);
                if (i + 1 < wishesByAislesIdx.Length)
                {
                    var wishesBonus = wishesByAislesIdx[i + 1];
                    wishes.AddRange(wishesBonus);
                }
                if (wishes.Count == 0)
                {
                    continue;
                }
                wishes = RemoveWishWithSameShiftPoint(wishes);
                wishesByAisles.Add(wishes);
            }
            var solution = new DummySolution {
                Color = Color.Green
            };
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };

            solution.ShiftPointList = shiftPointList;
            // top Y = last line of the warehouse
            var topY = (Warehouse.NbBlock - 1) * (Warehouse.AisleLenght + 2) + Warehouse.AisleLenght + 1;
            // special case for first and last aisle
            var firstAisle = wishesByAisles.FirstOrDefault();

            if (firstAisle == null)
            {
                // no wish
                shiftPointList.Add(initShiftPoint);
                return(solution);
            }
            wishesByAisles.Remove(firstAisle);
            var lastAisle = wishesByAisles.LastOrDefault();

            wishesByAisles.Remove(lastAisle);
            // go through the first aisle
            firstAisle = OrderWishes(firstAisle, true);
            var firstXPos = firstAisle.First().PickingPointX;

            shiftPointList.Add(new ShiftPoint(firstXPos, 0));
            shiftPointList.AddRange(firstAisle.Select(wish => wish.ConverToShiftPoint()));
            shiftPointList.Add(new ShiftPoint(firstXPos, topY));
            // do the largest algo coming
            foreach (List <PickingPos> iter in wishesByAisles)
            {
                var        wishesByAisle = OrderWishes(iter, false);
                var        largestGap    = 0;
                ShiftPoint currentPos    = null;
                int        currentGap;
                int        nbWishes          = 0;
                int        potentialNbWishes = 0;
                var        previousY         = topY;
                foreach (var currentWish in wishesByAisle)
                {
                    currentPos = currentWish.ConverToShiftPoint();
                    currentGap = previousY - currentPos.Y;
                    if (currentGap > largestGap)
                    {
                        largestGap        = currentGap;
                        nbWishes         += potentialNbWishes;
                        potentialNbWishes = 0;
                    }
                    potentialNbWishes++;
                    previousY = currentPos.Y;
                }
                currentGap = previousY - 0;
                if (currentGap > largestGap)
                {
                    nbWishes += potentialNbWishes;
                }
                var wishDoneInComming = new List <PickingPos>();
                if (nbWishes > 0)
                {
                    // ReSharper disable once PossibleNullReferenceException
                    var topAisle = new ShiftPoint(currentPos.X, topY);
                    // we enter in this aisle
                    shiftPointList.Add(topAisle);
                    wishDoneInComming.AddRange(wishesByAisle.GetRange(0, nbWishes));
                    wishesByAisle.RemoveRange(0, nbWishes);
                    shiftPointList.AddRange(wishDoneInComming.Select(wish => wish.ConverToShiftPoint()));
                    // return to top
                    shiftPointList.Add(topAisle);
                }
                iter.Clear();
                iter.AddRange(wishesByAisle);
            }
            // go through the last aisle
            if (lastAisle == null)
            {
                // only one aisle
                shiftPointList.Add(new ShiftPoint(firstXPos, 0));
            }
            else
            {
                var lastXPos = lastAisle.First().PickingPointX;
                shiftPointList.Add(new ShiftPoint(lastXPos, topY));
                lastAisle = OrderWishes(lastAisle, false);
                shiftPointList.AddRange(lastAisle.Select(wish => wish.ConverToShiftPoint()));
                shiftPointList.Add(new ShiftPoint(lastXPos, 0));
            }
            // do the largest algo return
            wishesByAisles.Reverse();
            foreach (var wishesByAisle in wishesByAisles)
            {
                if (wishesByAisle.Count == 0)
                {
                    continue;
                }
                // enter in the aisle
                var posX = wishesByAisle.First().PickingPointX;
                shiftPointList.Add(new ShiftPoint(posX, 0));
                wishesByAisle.Reverse();
                shiftPointList.AddRange(wishesByAisle.Select(wish => wish.ConverToShiftPoint()));
                // return to the bottom of the aisle
                shiftPointList.Add(new ShiftPoint(posX, 0));
            }
            //go to the base
            shiftPointList.Add(initShiftPoint);
            return(solution);
        }
        public ISolution Solve()
        {
            var isLastDirectionUp = false;
            var wishesByAislesIdx = new List <PickingPos> [Warehouse.NbAisles];

            for (int i = 0; i < wishesByAislesIdx.Length; i++)
            {
                wishesByAislesIdx[i] = new List <PickingPos>();
            }
            foreach (var clientWish in Pickings.PickingList)
            {
                var arrayIdx = clientWish.AislesIdx - 1;
                wishesByAislesIdx[arrayIdx].Add(clientWish);
            }
            var solution = new DummySolution {
                Color = Color.Blue
            };
            var initShiftPoint = new ShiftPoint(0, 0);
            var shiftPointList = new List <ShiftPoint> {
                initShiftPoint
            };
            // top Y = last line of the warehouse
            var topY = (Warehouse.NbBlock - 1) * (Warehouse.AisleLenght + 2) + Warehouse.AisleLenght + 1;

            for (int i = 0; i < wishesByAislesIdx.Length; i = i + 2)
            {
                var wishes = new List <PickingPos>(wishesByAislesIdx[i]);
                if (i + 1 < wishesByAislesIdx.Length)
                {
                    var wishesBonus = wishesByAislesIdx[i + 1];
                    wishes.AddRange(wishesBonus);
                }
                if (wishes.Count == 0)
                {
                    continue;
                }
                var shiftPoints    = OrderWishesByAisle(wishes, isLastDirectionUp);
                var lastShiftPoint = shiftPoints.Last();
                var topWish        = new ShiftPoint(lastShiftPoint.X, topY);
                var bottomWish     = new ShiftPoint(lastShiftPoint.X, 0);
                if (isLastDirectionUp)
                {
                    // add bottom path
                    shiftPoints.Add(bottomWish);
                    shiftPoints.Insert(0, topWish);
                }
                else
                {
                    // add top path
                    shiftPoints.Add(topWish);
                    shiftPoints.Insert(0, bottomWish);
                }
                shiftPointList.AddRange(shiftPoints);
                isLastDirectionUp = !isLastDirectionUp;
            }
            // this is the last aisles, we will go to the base
            var lastVisitedAisles = shiftPointList.Last();

            if (isLastDirectionUp)
            {
                var bottomOfLastAisles = new ShiftPoint(lastVisitedAisles.X, 0);
                shiftPointList.Add(bottomOfLastAisles);
            }
            shiftPointList.Add(initShiftPoint);
            solution.ShiftPointList = shiftPointList;
            return(solution);
        }