private void InitTable() { TextAsset textAsset = Resources.Load("Tables/Sheet1") as TextAsset; MemoryStream memoryStream = new MemoryStream(textAsset.bytes); BinaryReader binaryReader = new BinaryReader(memoryStream); int tableCount = binaryReader.ReadInt32(); for (int i = 0; i < tableCount; ++i) { int key = binaryReader.ReadInt32(); Sheet1Info info = new Sheet1Info(); info.Setname(binaryReader.ReadString()); info.SettargetObject_Type(binaryReader.ReadInt32()); info.SetbehaviorProperties1(binaryReader.ReadInt32()); info.SetbehaviorProperties2(binaryReader.ReadInt32()); info.Setvalue1(binaryReader.ReadInt32()); info.Setvalue2(binaryReader.ReadInt32()); info.SetbehaviorCondition1(binaryReader.ReadInt32()); info.SetbehaviorCondition2(binaryReader.ReadInt32()); info.SetbehaviorType(binaryReader.ReadInt32()); info.SetbehaviorRate(binaryReader.ReadSingle()); Table.Add(key, info); } }
private void TargetImposeEffect(Sheet1Info tableInfo, Character target) { switch (tableInfo.m_behaviorCondition1) { default: break; case 0: break; case 1: break; case 2: break; case 3: break; case 4: break; } }
private void CheckBehaviorPropertyTwo(Sheet1Info tableInfo, Character target) { switch (tableInfo.m_behaviorProperties2) { default: break; case 0: break; case 1: break; case 2: break; case 3: break; case 4: //거리비교 TargetCheckRange(tableInfo, target); break; case 5: break; case 6: break; } }
private void CheckBehaviorPropertyOne(Sheet1Info tableInfo, Character target) { switch (tableInfo.m_behaviorProperties1) { default: break; case 1: break; case 2: //부과효과 TargetImposeEffect(tableInfo, target); break; case 3: break; case 4: break; case 5: break; case 6: break; } }
private void TargetCheckRange(Sheet1Info tableInfo, Character target) { switch (tableInfo.m_behaviorCondition2) { case 0: if (tableInfo.m_value2 == target.targetRange) { //Skill.ActiveSkill(스킬인덱스) } break; case 1: break; case 2: break; case 3: break; case 4: break; case 5: break; } }
public void SkillSelect(int skillIndex, Character target) { if (Sheet1Table.GetByKey(skillIndex) != null) { Sheet1Info tableInfo = table[skillIndex]; if (tableInfo.m_targetObject_Type == (int)target.targetType) { CheckBehaviorPropertyOne(tableInfo, target); } else { return; } } }