public override int GetHashCode() { unchecked { int hashCode = AbovePhreaticLevel.GetHashCode(); hashCode = (hashCode * 397) ^ BelowPhreaticLevel.GetHashCode(); hashCode = (hashCode * 397) ^ Cohesion.GetHashCode(); hashCode = (hashCode * 397) ^ FrictionAngle.GetHashCode(); hashCode = (hashCode * 397) ^ ShearStrengthRatio.GetHashCode(); hashCode = (hashCode * 397) ^ StrengthIncreaseExponent.GetHashCode(); hashCode = (hashCode * 397) ^ Pop.GetHashCode(); return(hashCode); } }
private bool Equals(MacroStabilityInwardsSoilLayerData other) { return(string.Equals(materialName, other.materialName, StringComparison.InvariantCulture) && IsAquifer == other.IsAquifer && Color.ToArgb().Equals(other.Color.ToArgb()) && UsePop == other.UsePop && ShearStrengthModel == other.ShearStrengthModel && AbovePhreaticLevel.Equals(other.AbovePhreaticLevel) && BelowPhreaticLevel.Equals(other.BelowPhreaticLevel) && Cohesion.Equals(other.Cohesion) && FrictionAngle.Equals(other.FrictionAngle) && ShearStrengthRatio.Equals(other.ShearStrengthRatio) && StrengthIncreaseExponent.Equals(other.StrengthIncreaseExponent) && Pop.Equals(other.Pop)); }