public void init() { SharpTAGProcessor.loadWorld(TestGame.world); }
// Use this for initialization void Awake() { SharpTAGProcessor.instance = this; }
// Use this for initialization void Awake() { SharpTAGProcessor.instance = this; this.inputBox = GameObject.Find("InputField").GetComponent <InputField>(); this.outputBox = GameObject.Find("OutputField").GetComponent <Text>(); }