public KeyEventArgs(Keys keys, SharpDX.RawInput.KeyState keyState) { KeyState = keyState; Keys = keys; }
private static bool EvalIsKeyUp(SharpDX.RawInput.KeyState keyState) { return(keyState == SharpDX.RawInput.KeyState.KeyUp || keyState == SharpDX.RawInput.KeyState.SystemKeyUp); }