Exemple #1
0
        private void CreateProjectForm_Load(object sender, EventArgs e)
        {
            TribeLogConfig   = new TribeLogConfigInfo();
            TravelDataConfig = new BackupConfigInfo();
            SharedLogConfig  = new SharedLogConfigInfo();

            //Load edit data
            if (editedProject != null)
            {
                if (editedProject.TribeLogConfig != null)
                {
                    TribeLogConfig.CopyFrom(editedProject.TribeLogConfig);
                }
                if (editedProject.TravelDataConfig != null)
                {
                    TravelDataConfig.CopyFrom(editedProject.TravelDataConfig);
                }
                if (editedProject.SharedLogConfig != null)
                {
                    SharedLogConfig.CopyFrom(editedProject.SharedLogConfig);
                }

                worldFriendlyNameTxtBox.Text  = editedProject.WorldFriendlyName;
                worldAtlasPasswordTxtBox.Text = editedProject.WorldAtlasPassword;
                worldAtlasIdTxtBox.Text       = editedProject.WorldAtlasId;
                mapImageURLTxtBox.Text        = editedProject.MapImageURL;
                metaWorldURLTxtBox.Text       = editedProject.MetaWorldURL;
                authListURLTxtBox.Text        = editedProject.AuthListURL;
                baseServerArgsTxtBox.Text     = editedProject.BaseServerArgs;
                if (worldAtlasIdTxtBox.Text.Length == 0)
                {
                    Random rand = new Random();
                    worldAtlasIdTxtBox.Text = rand.Next().ToString();
                }

                gridSizeTxtBox.Text        = "" + editedProject.cellSize;
                columnUTCOffsetTxtBox.Text = "" + editedProject.columnUTCOffset.ToString("0.0#######");
                sizeXTxtBox.Text           = "" + editedProject.numOfCellsX;
                sizeYTxtBox.Text           = "" + editedProject.numOfCellsY;

                modIdTxtBox.Text = editedProject.ModIDs;

                S3localURLTxtBx.Text        = editedProject.LocalS3URL;
                S3localAccesKeyIdTxtBx.Text = editedProject.LocalS3AccessKeyId;
                S3localSecretKeyTxtBx.Text  = editedProject.LocalS3SecretKey;
                S3localBucketNameTxtBx.Text = editedProject.LocalS3BucketName;
                S3localRegionTxtBx.Text     = editedProject.LocalS3Region;

                globalGameplaySetupTxtBox.Text = editedProject.globalGameplaySetup;

                useUTCTimeCheckbox.Checked = editedProject.bUseUTCTime;

                globalTransitionZTxtBox.Text       = editedProject.globalTransitionMinZ.ToString();
                additionalCmdLineParamsTxtBox.Text = editedProject.AdditionalCmdLineParams;

                BindingList <ConfigKeyValueEntry> pairs = new BindingList <ConfigKeyValueEntry>();
                pairs.AddingNew += (s, a) =>
                {
                    a.NewObject = new ConfigKeyValueEntry("", "");
                };
                if (editedProject.OverrideShooterGameModeDefaultGameIni != null)
                {
                    foreach (KeyValuePair <string, string> DicPair in editedProject.OverrideShooterGameModeDefaultGameIni)
                    {
                        pairs.Add(new ConfigKeyValueEntry(DicPair.Key, DicPair.Value));
                    }
                }

                overrideShooterGameModeDefaultGameIniDataGridView.DataSource = pairs;

                DateTime Day0;
                if (DateTime.TryParse(editedProject.Day0, out Day0))
                {
                    day0DateTimePicker.Value = Day0;
                }
                else
                {
                    day0DateTimePicker.Value = DateTime.UtcNow;
                }

                if (editedProject.DatabaseConnections != null)
                {
                    if (editedProject.DatabaseConnections.Count > 0)
                    {
                        DBEntry1_NameTxtBx.Text     = editedProject.DatabaseConnections[0].Name;
                        DBEntry1_URLTxtBx.Text      = editedProject.DatabaseConnections[0].URL;
                        DBEntry1_PortTxtBx.Text     = editedProject.DatabaseConnections[0].Port.ToString();
                        DBEntry1_PasswordTxtBx.Text = editedProject.DatabaseConnections[0].Password;
                    }
                    if (editedProject.DatabaseConnections.Count > 1)
                    {
                        DBEntry2_NameTxtBx.Text     = editedProject.DatabaseConnections[1].Name;
                        DBEntry2_URLTxtBx.Text      = editedProject.DatabaseConnections[1].URL;
                        DBEntry2_PortTxtBx.Text     = editedProject.DatabaseConnections[1].Port.ToString();
                        DBEntry2_PasswordTxtBx.Text = editedProject.DatabaseConnections[1].Password;
                    }
                    if (editedProject.DatabaseConnections.Count > 2)
                    {
                        DBEntry3_NameTxtBx.Text     = editedProject.DatabaseConnections[2].Name;
                        DBEntry3_URLTxtBx.Text      = editedProject.DatabaseConnections[2].URL;
                        DBEntry3_PortTxtBx.Text     = editedProject.DatabaseConnections[2].Port.ToString();
                        DBEntry3_PasswordTxtBx.Text = editedProject.DatabaseConnections[2].Password;
                    }
                    if (editedProject.DatabaseConnections.Count > 3)
                    {
                        DBEntry4_NameTxtBx.Text     = editedProject.DatabaseConnections[3].Name;
                        DBEntry4_URLTxtBx.Text      = editedProject.DatabaseConnections[3].URL;
                        DBEntry4_PortTxtBx.Text     = editedProject.DatabaseConnections[3].Port.ToString();
                        DBEntry4_PasswordTxtBx.Text = editedProject.DatabaseConnections[3].Password;
                    }
                    if (editedProject.DatabaseConnections.Count > 4)
                    {
                        DBEntry5_NameTxtBx.Text     = editedProject.DatabaseConnections[4].Name;
                        DBEntry5_URLTxtBx.Text      = editedProject.DatabaseConnections[4].URL;
                        DBEntry5_PortTxtBx.Text     = editedProject.DatabaseConnections[4].Port.ToString();
                        DBEntry5_PasswordTxtBx.Text = editedProject.DatabaseConnections[4].Password;
                    }
                }


                this.Text      = "Edit project";
                createBtn.Text = "Edit";
            }
            else
            {
                Random rand = new Random();
                worldAtlasIdTxtBox.Text = rand.Next().ToString();
            }
        }
        public void Deserialize(string json, MainForm mainForm)
        {
            try
            {
                AtlasGridData deserializedProject = JsonConvert.DeserializeObject <AtlasGridData>(json, new JsonSerializerSettings
                {
                    DefaultValueHandling = DefaultValueHandling.Populate,
                    NullValueHandling    = NullValueHandling.Ignore
                });
                if (deserializedProject.TribeLogConfig == null)
                {
                    deserializedProject.TribeLogConfig = new TribeLogConfigInfo();
                }
                if (deserializedProject.SharedLogConfig == null)
                {
                    deserializedProject.SharedLogConfig = new SharedLogConfigInfo();
                }
                if (deserializedProject.TravelDataConfig == null)
                {
                    deserializedProject.TravelDataConfig = new BackupConfigInfo();
                }

                this.cellSize      = deserializedProject.gridSize;
                idGenerator        = deserializedProject.idGenerator;
                regionsIdGenerator = deserializedProject.regionsIdGenerator;

                int maxX = 0, maxY = 0;
                List <ServerData> targetServerList = /*deserializedProject.originalServers != null ? deserializedProject.originalServers : */ deserializedProject.servers;
                foreach (ServerData deserializedServer in targetServerList)
                {
                    if (deserializedServer.gridX > maxX)
                    {
                        maxX = deserializedServer.gridX;
                    }

                    if (deserializedServer.gridY > maxY)
                    {
                        maxY = deserializedServer.gridY;
                    }

                    Server s = new Server(deserializedServer.gridX, deserializedServer.gridY);
                    s.MachineIdTag            = deserializedServer.MachineIdTag;
                    s.ip                      = deserializedServer.ip;
                    s.port                    = deserializedServer.port;
                    s.gamePort                = deserializedServer.gamePort;
                    s.seamlessDataPort        = deserializedServer.seamlessDataPort;
                    s.isHomeServer            = deserializedServer.isHomeServer;
                    s.AdditionalCmdLineParams = deserializedServer.AdditionalCmdLineParams;
                    s.OverrideShooterGameModeDefaultGameIni = deserializedServer.OverrideShooterGameModeDefaultGameIni;
                    s.name           = deserializedServer.name;
                    s.floorZDist     = deserializedServer.floorZDist;
                    s.transitionMinZ = deserializedServer.transitionMinZ;
                    s.utcOffset      = deserializedServer.utcOffset;
                    s.GlobalBiomeSeamlessServerGridPreOffsetValues           = deserializedServer.GlobalBiomeSeamlessServerGridPreOffsetValues;
                    s.GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWater = deserializedServer.GlobalBiomeSeamlessServerGridPreOffsetValuesOceanWater;
                    s.OceanDinoDepthEntriesOverride             = deserializedServer.OceanDinoDepthEntriesOverride;
                    s.OceanEpicSpawnEntriesOverrideValues       = deserializedServer.OceanEpicSpawnEntriesOverrideValues;
                    s.oceanEpicSpawnEntriesOverrideTemplateName = deserializedServer.oceanEpicSpawnEntriesOverrideTemplateName;
                    s.NPCShipSpawnEntriesOverrideTemplateName   = deserializedServer.NPCShipSpawnEntriesOverrideTemplateName;
                    s.regionOverrides = deserializedServer.regionOverrides;
                    s.waterColorR     = deserializedServer.waterColorR;
                    s.waterColorG     = deserializedServer.waterColorG;
                    s.waterColorB     = deserializedServer.waterColorB;
                    s.skyStyleIndex   = deserializedServer.skyStyleIndex;
                    s.serverIslandPointsMultiplier  = deserializedServer.serverIslandPointsMultiplier;
                    s.ServerCustomDatas1            = deserializedServer.ServerCustomDatas1;
                    s.ServerCustomDatas2            = deserializedServer.ServerCustomDatas2;
                    s.ClientCustomDatas1            = deserializedServer.ClientCustomDatas1;
                    s.ClientCustomDatas2            = deserializedServer.ClientCustomDatas2;
                    s.oceanFloatsamCratesOverride   = deserializedServer.oceanFloatsamCratesOverride;
                    s.treasureMapLootTablesOverride = deserializedServer.treasureMapLootTablesOverride;
                    s.lastModifiedUTC      = deserializedServer.lastModified;
                    s.lastImageOverrideUTC = deserializedServer.lastImageOverride;
                    s.serverTemplateName   = deserializedServer.serverTemplateName;
                    if (s.serverTemplateName == null)
                    {
                        s.serverTemplateName = "";
                    }
                    if (s.floorZDist <= 0)
                    {
                        s.floorZDist = 0;
                    }
                    s.islandLocked   = deserializedServer.islandLocked;
                    s.discoLocked    = deserializedServer.discoLocked;
                    s.pathsLocked    = deserializedServer.pathsLocked;
                    s.extraSublevels = deserializedServer.extraSublevels;
                    servers.Add(s);

                    foreach (IslandInstanceData deserializedIslandInstance in deserializedServer.islandInstances)
                    {
                        if (!mainForm.islands.ContainsKey(deserializedIslandInstance.name))
                        {
                            continue;
                        }

                        //PointF worldPoint = s.RelativeToWorldPoint(cellSize, new PointF(deserializedIsland.additionalTranslationX, deserializedIsland.additionalTranslationY));
                        //islandInstances.Add(new IslandInstance(deserializedIsland.name, worldPoint.X, worldPoint.Y, deserializedIsland.additionalRotationYaw));
                        bool bRepeatedId = false;
                        foreach (IslandInstanceData prevIslands in islandInstances)
                        {
                            if (prevIslands.id == deserializedIslandInstance.id)
                            {
                                bRepeatedId = true;
                                break;
                            }
                        }
                        if (deserializedIslandInstance.id == 0 || bRepeatedId)
                        {
                            deserializedIslandInstance.id = GenerateNewId();
                        }

                        deserializedIslandInstance.SyncOverridesWithTemplates(mainForm);

                        deserializedIslandInstance.maxTreasureQuality        = deserializedIslandInstance.minTreasureQuality = -1;
                        deserializedIslandInstance.useNpcVolumesForTreasures = false;
                        deserializedIslandInstance.islandTreasureBottleSupplyCrateOverrides = "";
                        deserializedIslandInstance.islandPoints = 1;
                        //deserializedIslandInstance.spawnPointRegionOverride = -1;

                        islandInstances.Add(deserializedIslandInstance);
                    }

                    foreach (DiscoveryZoneData deserializedDiscoZone in deserializedServer.discoZones)
                    {
                        bool bRepeatedId = false;
                        foreach (DiscoveryZoneData prevDiscoZones in discoZones)
                        {
                            if (prevDiscoZones.id == deserializedDiscoZone.id)
                            {
                                bRepeatedId = true;
                                break;
                            }
                        }
                        if (deserializedDiscoZone.id == 0 || bRepeatedId)
                        {
                            deserializedDiscoZone.id = GenerateUniqueDiscoZoneId();
                        }

                        discoZones.Add(deserializedDiscoZone);
                    }

                    foreach (SpawnRegionData spawnRegion in deserializedServer.spawnRegions)
                    {
                        spawnRegion.X = deserializedServer.gridX; spawnRegion.Y = deserializedServer.gridY;
                        spawnRegions.Add(spawnRegion);
                    }
                }

                numOfCellsX = maxX + 1;
                numOfCellsY = maxY + 1;

                WorldFriendlyName   = deserializedProject.WorldFriendlyName;
                WorldAtlasId        = deserializedProject.WorldAtlasId;
                AuthListURL         = deserializedProject.AuthListURL;
                MetaWorldURL        = deserializedProject.MetaWorldURL;
                coordsScaling       = deserializedProject.coordsScaling;
                showServerInfo      = deserializedProject.showServerInfo;
                showDiscoZoneInfo   = deserializedProject.showDiscoZoneInfo;
                showIslandNames     = deserializedProject.showIslandNames;
                showShipPathsInfo   = deserializedProject.showShipPathsInfo;
                showLines           = deserializedProject.showLines;
                alphaBackground     = deserializedProject.alphaBackground;
                showBackground      = deserializedProject.showBackground;
                showForeground      = deserializedProject.showForeground;
                backgroundImgPath   = deserializedProject.backgroundImgPath;
                foregroundImgPath   = deserializedProject.foregroundImgPath;
                discoZonesImagePath = deserializedProject.discoZonesImagePath;
                ModIDs              = deserializedProject.ModIDs;
                MapImageURL         = deserializedProject.MapImageURL;
                BaseServerArgs      = deserializedProject.BaseServerArgs;
                LocalS3URL          = deserializedProject.LocalS3URL;
                LocalS3AccessKeyId  = deserializedProject.LocalS3AccessKeyId;
                LocalS3SecretKey    = deserializedProject.LocalS3SecretKey;
                LocalS3BucketName   = deserializedProject.LocalS3BucketName;
                LocalS3Region       = deserializedProject.LocalS3Region;
                globalGameplaySetup = deserializedProject.globalGameplaySetup;
                TribeLogConfig      = deserializedProject.TribeLogConfig;
                TravelDataConfig    = deserializedProject.TravelDataConfig;
                SharedLogConfig     = deserializedProject.SharedLogConfig;
                DatabaseConnections = deserializedProject.DatabaseConnections;

                bUseUTCTime             = deserializedProject.bUseUTCTime;
                columnUTCOffset         = deserializedProject.columnUTCOffset;
                globalTransitionMinZ    = deserializedProject.globalTransitionMinZ;
                AdditionalCmdLineParams = deserializedProject.AdditionalCmdLineParams;
                OverrideShooterGameModeDefaultGameIni = deserializedProject.OverrideShooterGameModeDefaultGameIni;
                Day0 = deserializedProject.Day0;
                LastImageOverrideUTC = deserializedProject.lastImageOverride;
                WorldAtlasPassword   = deserializedProject.WorldAtlasPassword;
                if (deserializedProject.shipPaths != null)
                {
                    shipPaths = deserializedProject.shipPaths;
                    foreach (ShipPathData shipPath in shipPaths)
                    {
                        foreach (BezierNodeData bezierNode in shipPath.Nodes)
                        {
                            bezierNode.shipPath = shipPath;
                        }
                    }
                }
                shipPathsIdGenerator = deserializedProject.shipPathsIdGenerator;
                serverTemplates      = deserializedProject.serverTemplates;
                if (serverTemplates == null)
                {
                    serverTemplates = new List <ServerTemplateData>();
                }

                successfullyLoaded = true;
            }
            catch (Exception e)
            {
                MessageBox.Show("Failed to parse project json, Message: " + e.Message, "Error");
            }
        }