public override void Connected(BoltConnection connection) { seed = Noise.seed; if (seed < 0) { seed = Random.Range(0, 5000) * Random.Range(0, 5000); } var evnt = ShareSeedEvent.Create(connection); evnt.seed = seed; evnt.Send(); }
public override void OnEvent(ShareSeedEvent evnt) { Noise.seed = evnt.seed; }