void CsharpConfigSettings() { using (new ShapesUI.AssetEditScope(ShapesConfig.Instance)) { using (ShapesUI.Group) { GUILayout.Label("Interface", EditorStyles.boldLabel); EditorGUILayout.PropertyField(useHdrColorPickers, new GUIContent("HDR color pickers")); } using (ShapesUI.Group) { GUILayout.Label("Immediate Mode", EditorStyles.boldLabel); EditorGUILayout.PropertyField(useImmediateModeInstancing, new GUIContent("GPU Instancing")); using (ShapesUI.TempLabelWidth(220)) EditorGUILayout.PropertyField(pushPopStateInDrawCommands, new GUIContent("Always push/pop in Draw.Command")); EditorGUILayout.PropertyField(polylineDefaultPointsPerTurn, new GUIContent("Default polyline density")); EditorGUILayout.PropertyField(polylineBezierAngularSumAccuracy, new GUIContent("Bezier accuracy")); } } }
void ShaderSettings() { using (ShapesUI.Group) { GUILayout.Label("Shader Settings", EditorStyles.boldLabel); using (ShapesUI.TempLabelWidth(160)) { EditorGUILayout.PropertyField(FRAG_OUTPUT_V4, new GUIContent("Output precision")); EditorGUILayout.PropertyField(LOCAL_ANTI_ALIASING_QUALITY, new GUIContent("Local AA quality")); EditorGUILayout.PropertyField(QUAD_INTERPOLATION_QUALITY, new GUIContent("Quad interpolation quality")); EditorGUILayout.PropertyField(NOOTS_ACROSS_SCREEN, new GUIContent("Noots across screen")); } GUILayout.Space(3); if (ShapesUI.CenteredButton(new GUIContent("Apply shader settings", "Apply shader settings"))) { ApplyShaderSettings(); } GUILayout.Space(3); } }
void DrawDetailLevelEntry(SerializedProperty prop, DetailLevel detail, int min, Func <SerializedProperty, int> triCount) { bool isInt2 = prop.propertyType == SerializedPropertyType.Vector2Int; using (ShapesUI.Horizontal) { using (ShapesUI.TempLabelWidth(100)) { using (var chChk = new EditorGUI.ChangeCheckScope()) { if (isInt2) { SerializedProperty x = prop.FindPropertyRelative("x"); SerializedProperty y = prop.FindPropertyRelative("y"); EditorGUILayout.PrefixLabel(new GUIContent(detail.ToString(), "Minor & major axis divisions")); using (new EditorGUI.IndentLevelScope(-2)) { EditorGUILayout.PropertyField(x, GUIContent.none, GUILayout.Width(32)); EditorGUILayout.PropertyField(y, GUIContent.none, GUILayout.Width(32)); } } else { EditorGUILayout.PropertyField(prop, new GUIContent(detail.ToString()), GUILayout.Width(150)); } if (chChk.changed) { // clamp if (isInt2) { prop.vector2IntValue = new Vector2Int(Mathf.Max(min, prop.vector2IntValue.x), Mathf.Max(min, prop.vector2IntValue.y)); } else { prop.intValue = Mathf.Max(min, prop.intValue); } } } } GUILayout.Label($"{triCount( prop )} tris"); } }