public override void Draw(SpriteBatch spriteBatch, ShapesDrawingManager sh) { base.Draw(spriteBatch, sh); this.level.Draw(spriteBatch); this.player.Draw(spriteBatch); }
public virtual void Draw(SpriteBatch spriteBatch, ShapesDrawingManager sh) { }
public override void Draw(SpriteBatch spriteBatch, ShapesDrawingManager sh) { base.Draw(spriteBatch, sh); sh.DrawRectangle(0, 0, 32, 32, Color.White); }
public override void Draw(SpriteBatch spriteBatch, ShapesDrawingManager sh) { base.Draw(spriteBatch, sh); }