async void savePlayground() { var filePath = string.Empty; #if Windows using (SaveFileDialog saveFileDialog = new SaveFileDialog()) { saveFileDialog.InitialDirectory = "D:\\School-D\\Jaar 2 1\\Periode 3\\Design Patterns\\MonoPaint\\Saves"; saveFileDialog.Filter = "monoPaint files (*.mp)|"; saveFileDialog.FilterIndex = 2; saveFileDialog.RestoreDirectory = true; if (saveFileDialog.ShowDialog() == DialogResult.OK) { filePath = saveFileDialog.FileName; } } #elif OSX //NOTE: Nothing osx api not available!! #endif if (filePath != string.Empty) { int index = filePath.LastIndexOf('.'); if (filePath.Substring(index + 1) == "mp") { await ShapeSerializer.Serialize(Shapes, filePath); } else { await ShapeSerializer.Serialize(Shapes, filePath + ".mp"); } } }
private void btnSave_Click(object sender, EventArgs e) { using (var d = new SaveFileDialog()) { d.FileName = "text"; d.Filter = "Text file|*.txt"; if (d.ShowDialog() == DialogResult.OK) { var shapes = listBox1.Items.OfType <Shape>().ToList(); using (var f = File.CreateText(d.FileName)) { f.Write(Serializer.Serialize(shapes)); } } } }