public void ResetData() { countDownShakeController.ResetData(); if (actionCountDown != null) { StopCoroutine(actionCountDown); actionCountDown = null; } if (actionCheckViewAds != null) { StopCoroutine(actionCheckViewAds); actionCheckViewAds = null; } LeanTween.cancel(txtGetGold_Small.gameObject); LeanTween.cancel(txtGetGold_Large.gameObject); LeanTween.cancel(txtCountDown.gameObject); tweenScaleTxtCountDown = null; tweenColorTxtCountDown = null; tweenHighlight = null; txtCountDown.rectTransform.rotation = Quaternion.identity; txtCountDown.rectTransform.localScale = Vector3.one; txtCountDown.color = Color.black; }
public override void ResetData() { StopAllCoroutines(); actionCountDown = null; actionCheckViewAds = null; myCanvasGroup.alpha = 0f; myCanvasGroup.blocksRaycasts = false; panelFocusScreen.gameObject.SetActive(false); txtCountDown.rectTransform.rotation = Quaternion.identity; txtCountDown.rectTransform.localScale = Vector3.one; txtCountDown.color = Color.black; countDownShakeController.ResetData(); if (listPanelReward != null) { listPanelReward.ClearAllObjectsNow(); } txtEmpty.gameObject.SetActive(false); }