void Awake() { this.sWeight = new Slider(2.0f); this.aWeight = new Slider(2.0f); this.hWeight = new Slider(2.0f); this.rWeight = new Slider(2.0f); this.dWeight = new Slider(2.0f); this.sitting = this.GetComponent <ShadowSittingController>(); this.locomotion = this.GetComponent <ShadowLocomotionController>(); this.anim = this.GetComponent <ShadowAnimationController>(); this.headLook = this.GetComponent <ShadowHeadLookController>(); this.reach = this.GetComponent <ShadowReachController>(); this.ragdoll = this.GetComponent <ShadowRagdollController>(); }
void Awake() { this.sWeight = new Slider(2.0f); this.aWeight = new Slider(2.0f); this.hWeight = new Slider(2.0f); this.rWeight = new Slider(2.0f); this.dWeight = new Slider(2.0f); this.sitting = this.GetComponent<ShadowSittingController>(); this.locomotion = this.GetComponent<ShadowLocomotionController>(); this.anim = this.GetComponent<ShadowAnimationController>(); this.headLook = this.GetComponent<ShadowHeadLookController>(); this.reach = this.GetComponent<ShadowReachController>(); this.ragdoll = this.GetComponent<ShadowRagdollController>(); }