public override void OnReleased()
 {
     base.OnReleased();
     TypeUtil.ClearTypeCache();
     ShaderUtil.ClearShaderCache();
     CustomPrefabs.Revert();
 }
 public override void OnCreated(ILoading loading)
 {
     base.OnCreated(loading);
     TypeUtil.ClearTypeCache();
     ShaderUtil.ClearShaderCache();
 }