public void Open(GameObject obj, object viewModel = null) { InitializeEvents(); m_settingsViewController.Open(obj); UpdateSoundView(); UpdateVibrationView(); }
public void SettingsBtnPressed() { Reset(); SettingsMenu.Open(); }
public void Open(GameObject obj, object viewModel = null) { InitializeEvents(); m_settingsViewController.Open(obj); UpdateSoundView(); UpdateVibrationView(); }
public void SettingsBtnPressed() { Reset(); SettingsMenu.Open(); }