public IEnumerator UnPause() { HardDrop.interactable = false; HardDrop2.interactable = false; settingsButton.self.image.sprite = settingsButton.settingsSprite; settingsButton.self.interactable = false; countDown.text = string.Empty; yield return(new WaitForSecondsRealtime(1)); countDown.text = "3"; yield return(new WaitForSecondsRealtime(1)); countDown.text = "2"; yield return(new WaitForSecondsRealtime(1)); countDown.text = "1"; yield return(new WaitForSecondsRealtime(1)); countDown.text = "Go!"; UIControl.canDrop = true; pauseButton.UpdateButton(); settingsButton.UpdateButton(); HardDrop.interactable = true; HardDrop2.interactable = true; yield return(new WaitForSecondsRealtime(0.5f)); countDown.text = string.Empty; }