private void Start() { _blobSettings = SettingsProvider.Instance.Global.BlobSettings; sentient = GetComponent <Sentient>(); priorities = new List <InteractionType>(); workList = new List <(InteractionType type, float perc, bool isCrit)>(); }
private void Awake() { settings = SettingsProvider.Instance.Global.BlobSettings; var collider = GetComponent <SphereCollider>(); collider.radius = settings.VisioRange; eventStream = MessageBroker.Default.Receive <InteractableConsumedEvt>().Subscribe(OnInteractibleConsumed); }
private void Start() { _blobSettings = SettingsProvider.Instance.Global.BlobSettings; }