public ImageSettingWindow() { setting = new SettingParams(); setting.sRGGUITexture = true; setting.alphaSource = TextureImporterAlphaSource.FromInput; setting.alphaIsTransparency = true; setting.anisoLevel = 0; setting.filterMode = FilterMode.Bilinear; setting.wrapMode = TextureWrapMode.Clamp; setting.textureType = TextureImporterType.Sprite; setting.maxTextureSize = 1024; setting.textureCompression = TextureImporterCompression.Compressed; setting.sRGGUITexture = true; setting.alphaSource = TextureImporterAlphaSource.FromInput; setting.spriteMode = SpriteImportMode.Single; }
public void Start(Forms.FormMain formMain, SettingParams settingParams) { //State: _Threads = null; _ActiveThreads = 0; _Permutations = 0; _CompletedChunks = 0; _ConsumedWords = 0; _StopRunning = false; _IsRunning = false; //Settings: _SettingParams = settingParams; _FormMain = formMain; _StopRunning = false; _IsRunning = true; _FormMain.Invoke(_FormMain.deStateChanged, true); ThreadPool.QueueUserWorkItem(StartAsync); }