internal void SetTextBeatCounter(string text) { // InvokeRequired required compares the thread ID of the // calling thread to the thread ID of the creating thread. // If these threads are different, it returns true. if (this.BeatLog.InvokeRequired) { SetTextBeatCounterCallback d = new SetTextBeatCounterCallback(SetTextBeatCounter); this.Invoke(d, new object[] { text }); } else { this.beatCount.Text = text; } }