// Use this for initialization void Start() { SetStatus st = new SetStatus(); //啟用 設定狀態 st.Set("1"); //對第一項 st.Set("2"); st.Set("3"); st.Set("4"); st.Set("5"); st.Set("6"); st.Set("7"); st.Set("8"); }
public ResonseCategoryList Search() { ResonseCategoryList rs = new ResonseCategoryList(); try { rs.Categories = _context._Category.ToList(); rs.requestStatus.success = true; return(rs); } catch (Exception ex) { var set = new SetStatus(); set.Set(rs.requestStatus, ex); return(rs); } }
public void upgrade() { myLevel ml = new myLevel(num); //搜尋目前等級 ml.Load(); myCashJS mc = new myCashJS(); mc.Load(); Assets.C_.Character.Convert con = new Assets.C_.Character.Convert(); mc.load.cash -= con.cash(ml.load.Level); mc.Save(mc.load.cash); int level = ml.load.Level; level++; ml.Save(level); SetStatus s1 = new SetStatus(); s1.Set(num); // UpDecide up = new UpDecide();//調整點擊變數 // up.upgrade(); }