private void OnSetMobRoomIDEvent(SetMobRoomIDEvent smridei) { if (smridei.oldID == inRoomID) { inRoomID = smridei.newID; } }
// Called when the node enters the scene tree for the first time. private void Init() { //Adds a monster to the mob AddMonsterEvent.RegisterListener(OnAddMonsterEvent); //The listener for the change ID event for the mob SetMobRoomIDEvent.RegisterListener(OnSetMobRoomIDEvent); }