//Constructor: A new instance will be created every time a new game is started. public TankLogic(int tankId, SetJoystick setJoystick) { this.tankId=tankId; this.setJoystick=setJoystick; }
//Constructor: A new instance will be created every time a new game is started. public TankLogic(int tankId, SetJoystick setJoystick) { this.tankId = tankId; this.setJoystick = setJoystick; }