Exemple #1
0
    void Update()
    {
        if (burning)
        {
            sRenderer.sprite = fireSprite;
            if (!GetComponent <AudioSource>().isPlaying)
            {
                GetComponent <AudioSource>().Play();
            }
            if (myFlameScript == null)
            {
                myFlameScript = gameObject.AddComponent <SetFlameDeath>();
            }
            gameObject.tag = "Untagged";
        }
        else
        {
            sRenderer.sprite = normalSprite;

            if (myFlameScript != null)
            {
                Destroy(myFlameScript);
            }

            gameObject.tag = "Finish";
        }
    }
Exemple #2
0
 void Start()
 {
     sRenderer           = GetComponent <SpriteRenderer>();
     myFlameScript       = GetComponent <SetFlameDeath>();
     dataMetric.obstacle = DataMetricObstacle.Obstacle.FireFinish;
     gameObject.tag      = "Untagged";
 }