static Sets() { // Note: this type is marked as 'beforefieldinit'. SetFactory arg_3E9_0 = Factory; int arg_3E9_1 = -1; int[] array = new int[68]; array[0] = 94; array[2] = 301; array[4] = 388; array[6] = 385; array[8] = 408; array[10] = 409; array[12] = 435; array[14] = 436; array[16] = 437; array[18] = 438; array[20] = 452; array[22] = 459; array[24] = 462; array[26] = 502; array[28] = 503; array[30] = 466; array[31] = 1; array[32] = 532; array[34] = 533; array[36] = 573; array[38] = 580; array[39] = 1; array[40] = 582; array[42] = 585; array[44] = 592; array[46] = 601; array[48] = 617; array[50] = 636; array[52] = 638; array[54] = 639; array[56] = 640; array[58] = 424; array[60] = 425; array[62] = 426; array[64] = 660; array[66] = 661; TrailingMode = arg_3E9_0.CreateIntSet(arg_3E9_1, array); TrailCacheLength = Factory.CreateIntSet(10, new int[] { 466, 20, 502, 25, 580, 20, 636, 20, 640, 20 }); LightPet = Factory.CreateBoolSet(new int[] { 18, 500, 72, 87, 86, 211, 492, 650 }); Homing = Factory.CreateBoolSet(new int[] { 207, 182, 247, 338, 339, 340, 341, 191, 192, 193, 194, 266, 390, 391, 392, 307, 316, 190, 227, 226, 254, 255, 297, 308, 317, 321, 407, 423, 375, 373, 376, 374, 379, 387, 408, 389, 388, 405, 409, 451, 535, 536, 483, 484, 477 }); MinionSacrificable = Factory.CreateBoolSet(new int[] { 191, 192, 193, 194, 266, 317, 373, 375, 387, 388, 390, 393, 407, 423, 533, 613, 625, 626, 627, 628 }); DontAttachHideToAlpha = Factory.CreateBoolSet(new int[] { 598, 641, 617, 636, 579, 578, 625, 626, 627, 628 }); NeedsUUID = Factory.CreateBoolSet(new int[] { 625, 626, 627, 628 }); StardustDragon = Factory.CreateBoolSet(new int[] { 625, 626, 627, 628 }); }