Exemple #1
0
        void StartInstruction()
        {
            Dispatcher.Dispatch(ShowModelAction.From(true));
            Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init));
            Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this }));

            Dispatcher.Dispatch(SetAREnabledAction.From(false));
            Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARModelAlignSidebar));
            Dispatcher.Dispatch(SetInstructionMode.From(true));
            Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOne));

            Dispatcher.Dispatch(EnableBimFilterAction.From(true));
            Dispatcher.Dispatch(EnableSceneSettingsAction.From(true));
            Dispatcher.Dispatch(EnableSunStudyAction.From(false));
            Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false));
            Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData));

            var toolState = SetARToolStateAction.SetARToolStateData.defaultData;

            toolState.selectionEnabled   = true;
            toolState.measureToolEnabled = true;
            toolState.scaleEnabled       = true;
            toolState.cancelEnabled      = true;
            Dispatcher.Dispatch(SetARToolStateAction.From(toolState));
            Next();
        }
Exemple #2
0
        // Initializing state
        void StartInstruction()
        {
            // Set initial state, hide model so it doesn't occlude any markers in the user's view.
            Dispatcher.Dispatch(ShowModelAction.From(false));
            Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init));
            Dispatcher.Dispatch(SetAREnabledAction.From(false));

            Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this }));
            Dispatcher.Dispatch(SetInstructionMode.From(true));
            Dispatcher.Dispatch(ClearStatusAction.From(false));
            Next();
        }
        void StartInstruction()
        {
            Dispatcher.Dispatch(ShowModelAction.From(true));
            Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init));
            Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this }));
            Dispatcher.Dispatch(SetAREnabledAction.From(false));
            Dispatcher.Dispatch(SetInstructionMode.From(true));
            m_Raycaster.Reset();
            Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOne));
            Dispatcher.Dispatch(ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData));


            Next();
        }
        void StartInstruction()
        {
            Dispatcher.Dispatch(ShowModelAction.From(false));
            Dispatcher.Dispatch(SetInstructionUIStateAction.From(SetInstructionUIStateAction.InstructionUIState.Init));
            Dispatcher.Dispatch(SetARInstructionUIAction.From(new { currentARInstructionUI = this }));
            Dispatcher.Dispatch(SetAREnabledAction.From(true));

            m_Raycaster.Reset();
            m_ARModeUIController.ActivePlacementRules(SetModelFloorAction.PlacementRule.TableTopPlacementRule);
            Dispatcher.Dispatch(SetARPlacementRuleAction.From(SetModelFloorAction.PlacementRule.TableTopPlacementRule));

            Dispatcher.Dispatch(SetActiveToolBarAction.From(SetActiveToolBarAction.ToolbarType.ARInstructionSidebar));

            // default scale 1:100
            Dispatcher.Dispatch(SetModelScaleAction.From(SetModelScaleAction.ArchitectureScale.OneToOneHundred));

            Dispatcher.Dispatch(EnableAllNavigationAction.From(false));
            Dispatcher.Dispatch(SetShowScaleReferenceAction.From(true));
            Dispatcher.Dispatch(SetInstructionMode.From(true));

            Dispatcher.Dispatch(EnableBimFilterAction.From(false));
            Dispatcher.Dispatch(EnableSceneSettingsAction.From(true));
            Dispatcher.Dispatch(EnableSunStudyAction.From(false));
            Dispatcher.Dispatch(EnableMarkerSettingsAction.From(false));
            Dispatcher.Dispatch(
                ToggleMeasureToolAction.From(ToggleMeasureToolAction.ToggleMeasureToolData.defaultData));

            var toolState = SetARToolStateAction.SetARToolStateData.defaultData;

            toolState.selectionEnabled   = true;
            toolState.measureToolEnabled = true;
            toolState.scaleEnabled       = true;
            toolState.cancelEnabled      = true;
            Dispatcher.Dispatch(SetARToolStateAction.From(toolState));

            Next();
        }