static void Share(string shareText, string imagePath, string url, string subject = "Share") { #if UNITY_EDITOR Debug.Log("To use the share method, build the game for android, IOS or windows phone 8.1 platform."); #elif UNITY_ANDROID AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent"); AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent"); intentObject.Call <AndroidJavaObject>("setAction", intentClass.GetStatic <string>("ACTION_SEND")); AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri"); AndroidJavaObject uriObject = uriClass.CallStatic <AndroidJavaObject>("parse", "file://" + imagePath); intentObject.Call <AndroidJavaObject>("putExtra", intentClass.GetStatic <string>("EXTRA_STREAM"), uriObject); intentObject.Call <AndroidJavaObject>("setType", "image/png"); intentObject.Call <AndroidJavaObject>("putExtra", intentClass.GetStatic <string>("EXTRA_TEXT"), shareText); AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject currentActivity = unity.GetStatic <AndroidJavaObject>("currentActivity"); AndroidJavaObject jChooser = intentClass.CallStatic <AndroidJavaObject>("createChooser", intentObject, subject); currentActivity.Call("startActivity", jChooser); #elif UNITY_IOS CallSocialShareAdvanced(shareText, subject, url, imagePath); #elif UNITY_METRO || UNITY_WP_8_1 ServicesNativeWP81.Share(" ", shareText); #endif }
public static void Rate() { #if UNITY_ANDROID Application.OpenURL("market://details?id=" + _applicationAndroidID); #elif UNITY_IOS Application.OpenURL("itms-apps://itunes.apple.com/app/id" + _applicationIOSID); #elif UNITY_METRO || UNITY_WP_8_1 ServicesNativeWP81.RateGame(); #else Debug.Log("No rate set up for this platform."); #endif }
public static IEnumerator ShareScreenshotWithText(string text) { #if UNITY_METRO || UNITY_WP_8_1 string screenShotPath = ServicesNativeWP81.PathLocalFolderWP81(_screenshotName); Application.CaptureScreenshot(screenShotPath); #else string screenShotPath = Application.persistentDataPath + "/" + _screenshotName; Application.CaptureScreenshot(_screenshotName); #endif yield return(0); text += "\n" + GetURLStore(); Share(text, screenShotPath, ""); }