// Use this for initialization void Start() { string command = "{"; command += "action:OPEN_MAIN"; command += "}"; ServerStatistic.DoRequest(command); }
private void OnPurchaseSucceded(Purchase purchase) //to VerifyDeveloperPayload to our own server { #if UNITY_ANDROID if (purchase.Sku == ItemPurchaseStore.AndroidStore) { UserStockData userStock = UserStockData.Load(); userStock.PlusMinGem(Gems); OpenIAB.consumeProduct(purchase); MessagePopup.Show("You have bought " + Name); string command = "{"; command += "action:BUY_PEARL"; command += ",item:" + Name; command += "}"; ServerStatistic.DoRequest(command); } #elif UNITY_IOS if (purchase.Sku == ItemPurchaseStore.IosStore) { UserStockData userStock = UserStockData.Load(); userStock.PlusMinGem(Gems); OpenIAB.consumeProduct(purchase); MessagePopup.Show("You have bought " + Name); string command = "{"; command += "action:BUY_PEARL"; command += ",item:" + Name; command += "}"; ServerStatistic.DoRequest(command); } #elif UNITY_WP8 if (purchase.Sku == ItemPurchaseStore.WpStore) { UserStockData userStock = UserStockData.Load(); userStock.PlusMinGem(Gems); OpenIAB.consumeProduct(purchase); MessagePopup.Show("You have bought " + Name); string command = "{"; command += "action:BUY_PEARL"; command += ",item:" + Name; command += "}"; ServerStatistic.DoRequest(command); } #endif }
// Use this for initialization void Start() { UserSoundConfig config = UserSoundConfig.Load(); for (int i = 0; i < audioSourcesEffect.Length; i++) { audioSourcesEffect[i].volume = config.SoundVolume; audioSourcesEffect[i].mute = !config.SoundStatus; } for (int i = 0; i < audioSourcesMusic.Length; i++) { audioSourcesMusic[i].volume = config.MusicVolume; audioSourcesMusic[i].mute = !config.MusicStatus; } SceneCommunication com = new SceneCommunication(CurrentScene); List <CommunicationData> listOfdata = com.RetrieveMessages(); if (listOfdata.Count == 0) { data = "Parbaba"; } else if (listOfdata.Count == 1 && (listOfdata[0].Sender == SceneName.PlayParbaba || listOfdata[0].Sender == SceneName.PlayBatuguru || listOfdata[0].Sender == SceneName.PlayParapat || listOfdata[0].Sender == SceneName.PlayTomok)) { preplayPopUp.Show((StaticLevel)listOfdata[0].Data); } else { data = (string)listOfdata[0].Data; if (listOfdata[0].Sender == SceneName.PlayParbaba || listOfdata[0].Sender == SceneName.PlayBatuguru || listOfdata[0].Sender == SceneName.PlayParapat || listOfdata[0].Sender == SceneName.PlayTomok) { levelLastPlayed = (int)listOfdata[1].Data; } } SlideLevel.GetComponent <ScrollRect>().horizontalNormalizedPosition = levelLastPlayed <= 5 ? 0 : levelLastPlayed / 20f; string command = "{"; command += "action:OPEN_CHOOSELEVEL"; command += ",place:" + data; command += "}"; ServerStatistic.DoRequest(command); }