Exemple #1
0
        public void PlayerRequestUsingSpell(string _SpellID, int _UnitTarget, int _PlayingUnitNumber)
        {
            ISpell Spell = FindSpellFromSpellListByID(_playerCollection[_PlayingUnitNumber].spellList, _SpellID);

            if (Spell != null)
            {
                Spell.Play(_IACollection[_UnitTarget]);
                Console.WriteLine("Player Turn Spell Recieved " + _PlayingUnitNumber);
                ServerSend.AttackIAUnits(ClientID, PlayingUnitID, _UnitTarget, Spell.spellTarget, Spell.SpellID);
                //isTurnOver = true;
            }
        }