public RunInitiation(GameObject gameObject, Game game, ServerRow serverRow) { this.gameObject = gameObject; this.game = game; droppable = gameObject.AddComponent <Droppable>(); serverRow.Observe(this); }
public RunInitiation(GameObject gameObject, Game game, ServerRow serverRow) { this.gameObject = gameObject; this.game = game; serverRow.Observe(this); }