Exemple #1
0
        public void RegisterResponseProcessor(string eventName, ServerResponseProcessor processor)
        {
            if (!_processors.ContainsKey(eventName))
            {
                _processors.Add(eventName, new List <ServerResponseProcessor>());
            }

            _processors[eventName].Add(processor);
        }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     processor = gameObject.GetComponent <ServerResponseProcessor>();
     client    = new Client();
     connectToServer();
 }