public GameClientDataHandler(UInt32 id, Socket clientSocket, Socket serverSocket)
 {
     this.id           = id;
     this.clientSocket = clientSocket;
     this.serverSocket = serverSocket;
     serverParseState  = ServerParseState.Idle;
 }
        public SocketDataHandler DataFromClient(Socket socket, Byte[] data, UInt32 length)
        {
            if (length == 0)
            {
                String rest = clientLineParser.Flush();
                if (printTraffic)
                {
                    if (rest != null)
                    {
                        Console.WriteLine("[CLIENT {0}] {1}", id, rest);
                    }
                }

                if (printTraffic)
                {
                    Console.WriteLine("[CLIENT {0}] [Closed]", id);
                }
                if (serverSocket.Connected)
                {
                    serverSocket.Shutdown(SocketShutdown.Both);
                }
                return(null);
            }

            serverSocket.Send(data, 0, (Int32)length, SocketFlags.None);

            clientLineParser.Add(data, 0, length);
            String line;

            while (true)
            {
                line = clientLineParser.GetLine();
                if (line == null)
                {
                    break;
                }
                if (printTraffic)
                {
                    Console.WriteLine("[CLIENT {0}] {1}", id, line);
                }

                // Search for 'action=start_rob_house'
                if (serverParseState == ServerParseState.Idle)
                {
                    if (line.Contains(RobAction))
                    {
                        Int32 encryptionKeyIndex = line.IndexOf(MapEncryption);
                        if (encryptionKeyIndex < 0)
                        {
                            throw new FormatException(String.Format("Client Request had '{0}' but not '{1}'", RobAction, MapEncryption));
                        }

                        nextMapEncryptionKey = new Byte[40];
                        Encoding.ASCII.GetBytes(line, (Int32)(encryptionKeyIndex + MapEncryption.Length), 40,
                                                nextMapEncryptionKey, 0);

                        /*
                         * Console.Write("[INFO] Rob House key= (Byte array of characters) '");
                         * for (int i = 0; i < nextMapEncryptionKey.Length; i++)
                         * {
                         *  Console.Write((Char)nextMapEncryptionKey[i]);
                         * }
                         * Console.WriteLine("'");
                         */
                        serverParseState = ServerParseState.BlankLine;
                    }
                }
            }

            return(DataFromClient);
        }
        public SocketDataHandler DataFromServer(Socket socket, Byte[] data, UInt32 length)
        {
            if (length == 0)
            {
                String rest = serverLineParser.Flush();
                if (printTraffic)
                {
                    if (rest != null)
                    {
                        Console.WriteLine("[SERVER {0}] {1}", id, rest);
                    }
                }

                if (printTraffic)
                {
                    Console.WriteLine("[SERVER {0}] [Closed]", id);
                }
                if (clientSocket.Connected)
                {
                    clientSocket.Shutdown(SocketShutdown.Both);
                }
                return(null);
            }

            clientSocket.Send(data, 0, (Int32)length, SocketFlags.None);

            serverLineParser.Add(data, 0, length);
            String line;

            while (true)
            {
                line = serverLineParser.GetLine();
                if (line == null)
                {
                    break;
                }
                if (printTraffic)
                {
                    Console.WriteLine("[SERVER {0}] {1}", id, line);
                }

                //
                // Check for encrypted map
                //
                if (serverParseState > ServerParseState.Idle)
                {
                    if (serverParseState == ServerParseState.BlankLine)
                    {
                        if (line.Length <= 0)
                        {
                            serverParseState++;
                        }
                    }
                    else if (serverParseState == ServerParseState.Owner)
                    {
                        serverParseState++;
                    }
                    else if (serverParseState == ServerParseState.Map)
                    {
                        HouseViewerForm.HandleEncryptedMap(nextMapEncryptionKey, Convert.FromBase64String(line));
                        nextMapEncryptionKey = null;
                        serverParseState     = ServerParseState.Idle;
                    }
                    else
                    {
                        throw new InvalidOperationException(String.Format("Invalid server parse state '{0}'", serverParseState));
                    }
                }
            }

            return(DataFromServer);
        }