private void OnDialogResult(NotificationMessage <MessageDialogResult> result) { switch (result.Notification) { case "ConfirmDeleteServerDialogResult": if (SelectedServer == null) { return; } if (result.Content == MessageDialogResult.Negative) { return; } var server = SelectedServer; SelectedServer = null; ServerModelSet.DeleteServer(server); break; default: return; } }
private void NewServer() { ServerModelSet.NewServer(); SelectedServer = ServerModelSet.Servers.Last(); }