Exemple #1
0
        private void OnEnable()
        {
        #if !UNITY_EDITOR
            try
            {
        #endif

            var controllerBase = UIManager.Instance.GetController(UIConfig.ServerListUI);
            if (controllerBase == null)
            {
                return;
            }
            DataModel = controllerBase.GetDataModel("") as ServerListDataModel;
            Binding.SetBindDataSource(DataModel);
            Binding.SetBindDataSource(PlayerDataManager.Instance.AccountDataModel);
            propChangeHandler          = OnPropertyChangeAnnounce;
            DataModel.PropertyChanged += propChangeHandler;
            LoginWindow.InvisibleLoginFrame();



#if !UNITY_EDITOR
        }

        catch (Exception ex)
        {
            Logger.Error(ex.ToString());
            UIManager.Instance.ShowMessage(MessageBoxType.Ok, ex.ToString());
        }
        #endif
        }
Exemple #2
0
 public void CleanUp()
 {
     mServerListDataModel  = new ServerListDataModel();
     serverCacheDictionary = new Dictionary <int, ServerInfoData>();
 }
 public void CleanUp()
 {
     mServerListDataModel = new ServerListDataModel();
 }