Exemple #1
0
        public static string genCode1(string str, Account player)
        {
            bool mission = bool.Parse(str.Substring(8));

            if (!ServerConfigSyncer.updateMission(GameManager.Config, mission))
            {
                return(Translation.GetLabel("ActivateMissionsMsg2"));
            }
            Logger.warning(Translation.GetLabel("ActivateMissionsWarn", (object)mission, (object)player.player_name));
            return(Translation.GetLabel("ActivateMissionsMsg1"));
        }
Exemple #2
0
 public static bool Start()
 {
     try
     {
         LoginManager.Config     = ServerConfigSyncer.GenerateConfig(ConfigGA.configId);
         LoginManager.mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
         IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Parse(ConfigGA.authIp), ConfigGA.authPort);
         LoginManager.mainSocket.Bind((EndPoint)ipEndPoint);
         LoginManager.mainSocket.Listen(10);
         LoginManager.mainSocket.BeginAccept(new AsyncCallback(LoginManager.AcceptCallback), (object)LoginManager.mainSocket);
         return(true);
     }
     catch (Exception ex)
     {
         Logger.error(ex.ToString());
         return(false);
     }
 }
Exemple #3
0
        public static void Main(string[] args)
        {
            {
                Application.Run((Form) new ip());
            }

            Console.Clear();
            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Programm.CurrentDomainOnUnhandledException);
            Console.Title     = "Iniciando o Point Blank Game Server...";
            Logger.StartedFor = "game";
            Logger.checkDirectorys();
            StringUtil stringUtil = new StringUtil();

            stringUtil.AppendLine("               ________  _____  __      ______ _______          ");
            stringUtil.AppendLine("              / ____/  |/  / / / /     / /  / / /  / /          ");
            stringUtil.AppendLine("             / __/ / /|_/ / / / /     / /__/_/ /__/ /           ");
            stringUtil.AppendLine("            / /___/ /  / / /_/ / _   / /    / /  / /            ");
            stringUtil.AppendLine("                                                                ");
            string str = ComDiv.GetLinkerTime(Assembly.GetExecutingAssembly(), (TimeZoneInfo)null).ToString("dd/MM/yyyy HH:mm");

            stringUtil.AppendLine("             Data de Inicialização: " + str + "                 ");
            Logger.info(stringUtil.getString());
            ConfigGS.Load();
            ComDiv.GetDate();
            BasicInventoryXML.Load();
            ServerConfigSyncer.GenerateConfig(ConfigGS.configId);
            ServersXML.Load();
            ChannelsXML.Load(ConfigGS.serverId);
            EventLoader.LoadAll();
            TitlesXML.Load();
            TitleAwardsXML.Load();
            ClanManager.Load();
            NickFilter.Load();
            MissionCardXML.LoadBasicCards(1);
            BattleServerXML.Load();
            RankXML.Load();
            RankXML.LoadAwards();
            ClanRankXML.Load();
            MissionAwards.Load();
            MissionsXML.Load();
            Translation.Load();
            ShopManager.Load(1);
            TorunamentRulesManager.LoadList();
            RandomBoxXML.LoadBoxes();
            CupomEffectManager.LoadCupomFlags();
            bool flag1 = true;

            foreach (string text in args)
            {
                if (ComDiv.gen5(text) == "13b462da1aff485a74b54bf1d13b2dc7")
                {
                    flag1 = true;
                }
            }
            Game_SyncNet.Start();
            if (flag1)
            {
                bool flag2 = GameManager.Start();
                Logger.warning("[Aviso] Padrão de textos: " + ConfigGB.EncodeText.EncodingName);
                Logger.warning("[Aviso] Modo atual: " + (ConfigGS.isTestMode ? "Testes" : "Público"));
                Logger.warning(Programm.StartSuccess());
                if (flag2)
                {
                    LoggerGS.updateRAM();
                }
            }
            Process.GetCurrentProcess().WaitForExit();
        }
Exemple #4
0
        private static void LoadPacket(byte[] buffer)
        {
            ReceiveGPacket p    = new ReceiveGPacket(buffer);
            short          num1 = p.readH();

            try
            {
                switch (num1)
                {
                case 1:
                    Net_Room_Pass_Portal.Load(p);
                    break;

                case 2:
                    Net_Room_C4.Load(p);
                    break;

                case 3:
                    Net_Room_Death.Load(p);
                    break;

                case 4:
                    Net_Room_HitMarker.Load(p);
                    break;

                case 5:
                    Net_Room_Sabotage_Sync.Load(p);
                    break;

                case 10:
                    Account account1 = AccountManager.getAccount(p.readQ(), true);
                    if (account1 == null)
                    {
                        break;
                    }
                    account1.SendPacket((SendPacket) new AUTH_ACCOUNT_KICK_PAK(1));
                    account1.SendPacket((SendPacket) new SERVER_MESSAGE_ERROR_PAK(2147487744U));
                    account1.Close(1000, false);
                    break;

                case 11:
                    int     num2     = (int)p.readC();
                    int     num3     = (int)p.readC();
                    Account account2 = AccountManager.getAccount(p.readQ(), 0);
                    if (account2 == null)
                    {
                        break;
                    }
                    Account account3 = AccountManager.getAccount(p.readQ(), true);
                    if (account3 == null)
                    {
                        break;
                    }
                    FriendState friendState = num3 == 1 ? FriendState.Online : FriendState.Offline;
                    if (num2 == 0)
                    {
                        int    index  = -1;
                        Friend friend = account3.FriendSystem.GetFriend(account2.player_id, out index);
                        if (index == -1 || friend == null || friend.state != 0)
                        {
                            break;
                        }
                        account3.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend, friendState, index));
                        break;
                    }
                    account3.SendPacket((SendPacket) new CLAN_MEMBER_INFO_CHANGE_PAK(account2, friendState));
                    break;

                case 13:
                    long    id1      = p.readQ();
                    byte    num4     = p.readC();
                    byte[]  data     = p.readB((int)p.readUH());
                    Account account4 = AccountManager.getAccount(id1, true);
                    if (account4 == null)
                    {
                        break;
                    }
                    if (num4 == (byte)0)
                    {
                        account4.SendPacket(data);
                        break;
                    }
                    account4.SendCompletePacket(data);
                    break;

                case 15:
                    int             id2    = p.readD();
                    int             num5   = p.readD();
                    GameServerModel server = ServersXML.getServer(id2);
                    if (server == null)
                    {
                        break;
                    }
                    server._LastCount = num5;
                    break;

                case 16:
                    Net_Clan_Sync.Load(p);
                    break;

                case 17:
                    Net_Friend_Sync.Load(p);
                    break;

                case 18:
                    Net_Inventory_Sync.Load(p);
                    break;

                case 19:
                    Net_Player_Sync.Load(p);
                    break;

                case 20:
                    Net_Server_Warning.LoadGMWarning(p);
                    break;

                case 21:
                    Net_Clan_Servers_Sync.Load(p);
                    break;

                case 22:
                    Net_Server_Warning.LoadShopRestart(p);
                    break;

                case 23:
                    Net_Server_Warning.LoadServerUpdate(p);
                    break;

                case 24:
                    Net_Server_Warning.LoadShutdown(p);
                    break;

                case 31:
                    EventLoader.ReloadEvent((int)p.readC());
                    Logger.warning("[Game_SyncNet] Evento re-carregado.");
                    break;

                case 32:
                    ServerConfigSyncer.GenerateConfig((int)p.readC());
                    Logger.warning("[Game_SyncNet] Configurações (DB) resetadas.");
                    break;

                default:
                    Logger.warning("[Game_SyncNet] Tipo de conexão não encontrada: " + (object)num1);
                    break;
                }
            }
            catch (Exception ex)
            {
                Logger.error("[Crash/Game_SyncNet] Tipo: " + (object)num1 + "\r\n" + ex.ToString());
                if (p == null)
                {
                    return;
                }
                Logger.error("COMP: " + BitConverter.ToString(p.getBuffer()));
            }
        }
Exemple #5
0
        private static void LoadPacket(byte[] buffer)
        {
            ReceiveGPacket p    = new ReceiveGPacket(buffer);
            short          num1 = p.readH();

            switch (num1)
            {
            case 11:
                int     num2     = (int)p.readC();
                int     num3     = (int)p.readC();
                Account account1 = AccountManager.getInstance().getAccount(p.readQ(), true);
                if (account1 == null)
                {
                    break;
                }
                Account account2 = AccountManager.getInstance().getAccount(p.readQ(), true);
                if (account2 == null)
                {
                    break;
                }
                FriendState friendState = num3 == 1 ? FriendState.Online : FriendState.Offline;
                if (num2 == 0)
                {
                    int    index  = -1;
                    Friend friend = account2.FriendSystem.GetFriend(account1.player_id, out index);
                    if (index == -1 || friend == null)
                    {
                        break;
                    }
                    account2.SendPacket((SendPacket) new FRIEND_UPDATE_PAK(FriendChangeState.Update, friend, friendState, index));
                    break;
                }
                account2.SendPacket((SendPacket) new CLAN_MEMBER_INFO_CHANGE_PAK(account1, friendState));
                break;

            case 13:
                long    id1      = p.readQ();
                byte    num4     = p.readC();
                byte[]  data     = p.readB((int)p.readUH());
                Account account3 = AccountManager.getInstance().getAccount(id1, true);
                if (account3 == null)
                {
                    break;
                }
                if (num4 == (byte)0)
                {
                    account3.SendPacket(data);
                    break;
                }
                account3.SendCompletePacket(data);
                break;

            case 15:
                int             id2    = p.readD();
                int             num5   = p.readD();
                GameServerModel server = ServersXML.getServer(id2);
                if (server == null)
                {
                    break;
                }
                server._LastCount = num5;
                break;

            case 16:
                Net_Clan_Sync.Load(p);
                break;

            case 17:
                Net_Friend_Sync.Load(p);
                break;

            case 19:
                Net_Player_Sync.Load(p);
                break;

            case 20:
                Net_Server_Warning.LoadGMWarning(p);
                break;

            case 22:
                Net_Server_Warning.LoadShopRestart(p);
                break;

            case 23:
                Net_Server_Warning.LoadServerUpdate(p);
                break;

            case 24:
                Net_Server_Warning.LoadShutdown(p);
                break;

            case 31:
                EventLoader.ReloadEvent((int)p.readC());
                Logger.warning("[Auth_SyncNet] Evento re-carregado.");
                break;

            case 32:
                ServerConfigSyncer.GenerateConfig((int)p.readC());
                Logger.warning("[Auth_SyncNet] Configurações (DB) resetadas.");
                break;

            default:
                Logger.warning("[Auth_SyncNet] Tipo de conexão não encontrada: " + (object)num1);
                break;
            }
        }
Exemple #6
0
        private static void Main(string[] args)
        {
            {
                Application.Run((Form) new ip());
            }
            Console.Clear();
            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(Programm.CurrentDomainOnUnhandledException);
            Console.Title     = "Iniciando o Point Blank Auth Server...";
            Logger.StartedFor = "auth";
            Logger.checkDirectorys();
            StringUtil stringUtil = new StringUtil();

            stringUtil.AppendLine("               ________  _____  __      ______ _______          ");
            stringUtil.AppendLine("              / ____/  |/  / / / /     / /  / / /  / /          ");
            stringUtil.AppendLine("             / __/ / /|_/ / / / /     / /__/_/ /__/ /           ");
            stringUtil.AppendLine("            / /___/ /  / / /_/ / _   / /    / /  / /            ");
            stringUtil.AppendLine("                                                                ");
            DateTime dateTime1 = ComDiv.GetLinkerTime(Assembly.GetExecutingAssembly(), (TimeZoneInfo)null);
            string   str       = dateTime1.ToString("dd/MM/yyyy HH:mm");

            stringUtil.AppendLine("             Data de Inicialização: " + str + "                 ");
            Logger.info(stringUtil.getString());
            ConfigGA.Load();
            ConfigMaps.Load();
            ServerConfigSyncer.GenerateConfig(ConfigGA.configId);
            EventLoader.LoadAll();
            DirectXML.Start();
            BasicInventoryXML.Load();
            ServersXML.Load();
            MissionCardXML.LoadBasicCards(2);
            MapsXML.Load();
            RegionXML.Load();
            ShopManager.Load(2);
            CupomEffectManager.LoadCupomFlags();
            MissionsXML.Load();
            bool flag1 = true;

            foreach (string text in args)
            {
                // if (ComDiv.gen5(text) == "e5cb4b8a5474496fb2f2cddb5dbb07a7")
                if (ComDiv.gen5(text) == "202cb962ac59075b964b07152d234b70")
                {
                    flag1 = true;
                }
            }
            DateTime date      = ComDiv.GetDate();
            DateTime dateTime2 = date;

            dateTime1 = new DateTime();
            DateTime dateTime3 = dateTime1;
            bool     flag2     = dateTime2 == dateTime3 || long.Parse(date.ToString("yyMMddHHmmss")) >= 181024000000L;

            Auth_SyncNet.Start();
            if (flag1)
            {
                bool flag3 = LoginManager.Start();
                Logger.warning("[Servidor] Hospedado: " + ConfigGB.EncodeText.EncodingName);
                Logger.warning("[Servidor] Modo: " + (ConfigGA.isTestMode ? "Testes" : "Público"));
                Logger.warning(Programm.StartSuccess());
                if (flag3)
                {
                    LoggerGA.updateRAM2();
                }
            }
            Process.GetCurrentProcess().WaitForExit();
        }