/// <summary> /// Returns true if the server configuration is valid, or the user wants to keep it /// </summary> /// <returns>true if valid and should be saved, false if dialog should stay open</returns> private bool ValidateServerConfiguration() { if (!TunerName.Equals(VideoInputDeviceList.NetworkDeviceName)) { return(true); } ServerConfig server = null; try { server = new ServerConfig(ServerAddress); ServerInfo info = server.GetServerInfo(); bool foundSource = false; foreach (StreamSourceInfo i in info.StreamSources.Items) { foundSource = (i.SourceName == ServerSource); if (foundSource) { break; } } if (!foundSource) { throw new Exception("The server specified does not have any source called \"" + ServerSource + "\"!"); } return(true); } catch (Exception ex) { DialogResult r = FCYesNoMsgBox.ShowDialog("Problem with Network TV configuration", "Your Network TV configuration could not be verified. Would you like ignore this problem and keep these network settings anyway?" + Environment.NewLine + Environment.NewLine + ex.Message, this); return(r == DialogResult.Yes); } finally { if (server != null) { server.Dispose(); server = null; } } }