public ServerUI(ServerClient.Server.Server s, string host, int port) { InitializeComponent(); this.host = host; this.port = port; label1.Text = "host: " + host; label2.Text = "port: " + port; }
static void Main() { //tests(); try { ServerClient.Server.Server server = new ServerClient.Server.Server(); /*ServerClient.Client.Client client = new ServerClient.Client.Client(), * client2 = new ServerClient.Client.Client(); */ Thread tServer = new Thread(server.Start); /*Thread tClient = new Thread( client.Start ); * Thread tClient2 = new Thread( client2.Start ); */ tServer.Start(); Thread.Sleep(100); new Thread(() => Application.Run(new Interface.Form1())).Start(); Thread.Sleep(100); new Thread(() => Application.Run(new Interface.Form1())).Start(); Thread.Sleep(100); new Thread(() => Application.Run(new Interface.Form1())).Start(); /*tClient.Start(); * Thread.Sleep( 1000 ); * tClient2.Start(); * * tClient.Join(); * tClient2.Join();*/ tServer.Join(); } catch (Exception e) { Console.WriteLine("ERROR >> " + e.Message); } Console.WriteLine("EOP"); Thread.Sleep(20000); //Console.ReadKey(); }