public void SendMessageShouldSendPacketToServer() { ServerBytesReceivedRegister.Clear(); Session.SendMessage(_ignoreMessage); // give session time to process message Thread.Sleep(100); Assert.AreEqual(1, ServerBytesReceivedRegister.Count); }
public void ISession_TrySendMessageShouldSendPacketToServerAndReturnTrue() { var session = (ISession)Session; ServerBytesReceivedRegister.Clear(); var actual = session.TrySendMessage(new IgnoreMessage()); // give session time to process message Thread.Sleep(100); Assert.IsTrue(actual); Assert.AreEqual(1, ServerBytesReceivedRegister.Count); }