Exemple #1
0
 IEnumerator LoadInitData()
 {
     _txtState.text = "Loading game init data...";
     if (!PlayerPrefs.HasKey(Constant.AllINIT))
     {
         yield return(StartCoroutine(ServerAdapter.LoadInitData(result =>
         {
             if (result.StartsWith("Error"))
             {
                 Debug.LogError("Load Init data failed!");
             }
             else
             {
                 PlayerPrefs.SetString(Constant.AllINIT, result);
                 SplitDataFromServe.ReadInitData(result);
             }
         })));
     }
     else
     {
         SplitDataFromServe.ReadInitData((PlayerPrefs.GetString(Constant.AllINIT)));
     }
     yield return(null);
 }