private byte[] Serialize(SerializablePacket packet, int objectId = 0) { PacketHeader header = new PacketHeader(); MemoryStream memoryStream = new MemoryStream(); header.protocolId = currentPacketId; header.type = packet.packetType; header.Serialize(memoryStream); Debug.Log("Serialize: " + header.type); if (header.type == PacketType.User) { UserPacketHeader userHeader = new UserPacketHeader(); userHeader.id = currentPacketId; userHeader.clientId = NetworkManager.Instance.clientId; userHeader.objectId = objectId; userHeader.userType = packet.userType; userHeader.Serialize(memoryStream); } packet.Serialize(memoryStream); memoryStream.Close(); return(memoryStream.ToArray()); }