internal void ClearPersistentViewData() { string editorPrefFileName = this.GetType().ToString(); EditorWindowPersistentViewData.instance.Clear(editorPrefFileName); DestroyImmediate(m_PersistentViewDataDictionary); m_PersistentViewDataDictionary = null; }
internal void ClearPersistentViewData() { string preferencesFileName = base.GetType().ToString(); ScriptableSingletonDictionary <EditorWindowPersistentViewData, SerializableJsonDictionary> .instance.Clear(preferencesFileName); UnityEngine.Object.DestroyImmediate(this.m_PersistentViewDataDictionary); this.m_PersistentViewDataDictionary = null; }