// Use this for initialization
 void Start()
 {
     b      = false;
     SR     = GetComponent <SpriteRenderer>();
     Katana = GetComponent <Seppuku>();
     CC     = Camera.main.GetComponent <CameraController>();
     Player = CC.Player;
 }
 // Use this for initialization
 void Start()
 {
     SR     = GetComponent <SpriteRenderer>();
     Katana = GetComponent <Seppuku>();
 }