public void PackFull(Sent sent, NentBasic2d obj, NentStaticBasic2d stat, PackInfoBasic2d packinfo) { sent.WriteByte(stat.Id1); sent.WriteUShort(stat.Id2); sent.WriteFloat(obj.X); sent.WriteFloat(obj.Y); sent.WriteFloat(obj.Rot); sent.WriteFloat(obj.XVel); sent.WriteFloat(obj.YVel); sent.WriteFloat(obj.Free1); }