public void ValueChangeCheck()
    {
        Mover mv = FindObjectOfType <Mover>();

        if (mv)
        {
            mv.rottationSpeed = slider.value;
        }
        PlayerPrefs.SetFloat("PSpeed", slider.value);

        SendToArduino sendToArduino = FindObjectOfType <SendToArduino>();

        sendToArduino.speed = slider.value.Remap(0, 80, 200, 600);
        PlayerPrefs.SetFloat("Arduino", sendToArduino.speed);
    }
        public void InitTransmitter()
        {
            string path = GetSourceFile();

            Console.WriteLine("reading data from file...");
            var data = new ReadSubfile().GetDataFromFile(path);

            Console.WriteLine("done");
            //get port
            var    ports = SerialPort.GetPortNames();
            string port;

            if (ports.Length == 1)
            {
                port = ports.First();
            }
            else
            {
                WriteAvailablePorts();
                Console.WriteLine("please enter com port: ");
                port = Console.ReadLine();
            }
            SendToArduino sendToArduino = new SendToArduino(port, data);
        }