private void _ToSend() { var stage = new SendStage(User, _View); stage.ContinueEvent += (continue_send) => { if (continue_send) { _ToSend(); } else { ExitEvent(); } }; _Machine.Push(stage); }
private void _ToSend() { var stage = new SendStage(User, _View); stage.ContinueEvent += (continue_send) => { if (continue_send) { _ToSend(); } else { ExitEvent(); } }; _Machine.Push(stage); }