Exemple #1
0
        void OnTriggerEnter(Collider collider)
        {
            if (collider.tag == "Semantic Field")
            {
                SemanticField semanticField = collider.gameObject.GetComponentInChildren <SemanticField>();

                currentSemanticField = semanticField.GetSemanticField;
            }
        }
Exemple #2
0
        void OnTriggerExit(Collider collider)
        {
            if (collider.tag == "Semantic Field")
            {
                SemanticField semanticField = collider.gameObject.GetComponentInChildren <SemanticField>();

                if (currentSemanticField == semanticField.GetSemanticField)
                {
                    currentSemanticField = SemanticFields.Calle;
                }
            }
        }
Exemple #3
0
 public void IncrementData(SemanticFields type, int increment)
 {
     semanticData[(int)type] += increment;
 }