Exemple #1
0
 public void CarregarTemp()
 {
     stringNome = "Type level name.";
     boardScript.Finalizar();
     boardScript.SetupScene(1, nomeArquivo, false);
     boardScript.ModoEditorFase();
     seletor.Ativar();
     if (boardScript.kevin != null)
     {
         boardScript.kevin.Desativar();
     }
     GameManager.instance.Pause(true);
     SetMenu(0);
 }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        boardScript = GameManager.instance.boardScript;
        //Comente para partes do infinito
        boardScript.columns  = 20;
        boardScript.rows     = 50;
        boardScript.matrixes = 30;

        /*//Descomente para partes do infinito
         * boardScript.columns = 10;
         * boardScript.rows = 10;
         * boardScript.matrixes = 10;
         */
        boardScript.BoardStart();
        boardScript.SetGrid();
        SoundManager.instance.PlayMusic(musicaEditor);          //TIRAR O COMENTÁRIO
        seletor = Instantiate(seletor, new Vector3(0, 0, 0), Quaternion.identity);
        seletor.Iniciar();
        seletor.Move(new Vector3(0, 0, 0));
        seletor.Desativar();
        GameManager.instance.DefinirEditor(true);
        CriarHUD(50, 30, 20);
        SetMenu(0);
        seletor.gameObject.SetActive(true);
        seletor.Ativar();
        SelecionarBloco();
    }