Exemple #1
0
        public override bool OnMouseUp(MouseEventArgs param, ref bool isScreenDirty)
        {
            var sender = param.Source as DXElement;

            if (sender == null)
            {
                return(false);
            }
            if (_isVisible)
            {
                _isVisible = false;
                // Create new Polygon
                float top     = Math.Max(_downPos.Y, _curPos.Y);
                float bottom  = Math.Min(_downPos.Y, _curPos.Y);
                float left    = Math.Min(_downPos.X, _curPos.X);
                float right   = Math.Max(_downPos.X, _curPos.X);
                float centerX = (top + bottom) / 2.0f;
                float centerY = (left + right) / 2.0f;
                left   -= centerX;
                right  -= centerX;
                top    -= centerY;
                bottom -= centerY;
                var vertices = new List <Polygon.Vertex>()
                {
                    new Polygon.Vertex()
                    {
                        Id = 0, Y = top, X = left
                    },
                    new Polygon.Vertex()
                    {
                        Id = 1, Y = top, X = right
                    },
                    new Polygon.Vertex()
                    {
                        Id = 2, Y = bottom, X = right
                    },
                    new Polygon.Vertex()
                    {
                        Id = 3, Y = bottom, X = left
                    }
                };
                var position = new Vector2(centerX, centerY);
                var polygon  = new Polygon(position, vertices, Color, string.Format("Rectangle{0}", _RectangleCounter++));
                //_models.Add(polygon);
                _items.AddItem(polygon);
                isScreenDirty = true;
                sender.Render();
            }
            if (_downPos == default(Vector2))
            {
                return(false);
            }
            _downPos = default(Vector2);
            return(true);
        }